Thank you for the feedback :) ! I noticed the line issues too far into the jam to fix them.
Toaster_on_mass
Creator of
Recent community posts
Interesting concept and an intriguing puzzle game. It wasn't clear in the beginning (and still a bit now) what the icons mean and what they like and don't like, so I would recommend having a popup when you hover over each icon. Also I would recommend having a larger diversity in characters, as most have the same skin-tone and eye-color and I ran into the same ones multiple times. I would recommend splitting them up into different chunks to make it easier (and random tip, outlines make everything look better). Overall quality game and quality idea.
This game was fun, but I would say that it started too complicated too fast. Possibly introduce the sword levels later and introduce different characters more slowly. It would also be nice if the quest icons indicated what kind of quest it was so you didn't have to hover over it. Overall great idea and plan, and the background and tutorial is good.
Very cool, and very good for a first game jam, and will be a great game when you polish it up.
The raft was very cool, but it took quite the amount of time to travel the map, and if you missed it, you had to wait, possibly make another raft on the opposite side of it, and make it so you can get on the raft without a bridge?
Very good game, keep it up













