Thank you so much :D. I definitely agree that more control and customization would be great. I did think about having the paint be more reflective, but just setting up the painting mechanics so that they functioned well was already enough of a challenge for a jam, but it is definitely something I would expand on. Thank you for the feedback!
Toaster_on_mass
Creator of
Recent community posts
Thank you, glad you enjoyed it! I agree that there should have been some other way then just the exit button after building to switch objects. The idea with the left mouse is that it rotates if you start clicking not on the object and paints if you start out clicking on the object, sorry if it caused confusion (unless you found some new bug). Thanks for the feedback!
(Also the code is a bit of a 𝓂𝑒𝓈𝓈, so idk if it would be useful, but the main functionality comes from here. Basically finding the UV position and stamping a texture there. If I go back and improve the code I'm probably going to post :D)
I really love this game! The exploration, crafting, and finding out how to get the items was a ton of fun. I wish there was more control over some events, because with some (mainly the box one) if you just didn't happen to have the right items you would be goofed. Overall this is a great game and I would honestly love to see more :D
Oh my god I loved this! This is amazing! The dice manipulation is so much fun and taking a game that usually has no control and being given complete control is amazing yesss. The direction that the row is going could be a bit more clear, there were a few times I went a way I didn't intend to due to that, and reading the direction of the numbers is a bit tiring. Possibly having arrows on the side showing the direction would be neat. Also I was unfortunately soft locked because I got too many dice 😔 (I would recommend using a scroll container).
Anyways, peak game, amazing, great job! :DDD
Very fun combination of mechanics, and the combination of light and health, while getting back health on an attack made for some really fun gameplay even in a simple state :D
(I will say, although I wasn't effected by this, having a combination of color and symbol instead of just color would help it to be accessible to colorblind people and more intuitive in general)
The visuals and audio are very good, but the game was too easy. It is simple to go basically infinite as the cars don't speed up, so the only chance of loosing if you are playing well is an unavoidable 4 lane car from 2 sets of 2 at different speeds (happened second/third car set in during my first run lamo).
A very cool concept, that's a nice twist on an endless runner. I didn't find I needed to make new platforms, as the just is quite big and there are already a good amount of existing platforms. Also I found a minor bug where after falling, if there is enough speed the player will fall through the platform in the start of the next run and instantly die. Overall fun game, good luck in the jam :D


























