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Fire Away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1524 | 3.362 | 3.362 |
Fun | #1902 | 2.894 | 2.894 |
Overall | #2509 | 2.801 | 2.801 |
Presentation | #3929 | 2.149 | 2.149 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The body and the gun are telepathically joined together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Got a bit confused at first as I instinctively keep thinking left clicking would shoot, but after getting used to the controls, it was pretty fun!
I love the description of this game, the cannon and tank being linked telepathically is just amazing, haha! I was also impressed with the idea of having to think of where to position my cannon/tank in the level since the latter is extremely vulnerable to attack. Really interesting premise, enjoyed my time with this one quite a bit! Great job!
By the way, we played your game on our stream tonight!
A really cool mechanic that had me thinking a lot about my actions, i like how you had to use the tank body as bait so you could get the enemies to a shootable point
I would love to see this idea developed more in the future
Art can be better for my taste but it was a fun game, great concept
Nice little game of helping your tank get through the level with the cannon separately, I had fun!
Alright I gotta say I love the MS paint graphics it just screams flash game to me and the game it self was really fun. Good job!
Ahaa I didn't realize you can change to the gun with E! I was playing the whole time with the gun fixed and was like man this is really hard! Nice entry :D
That's a really clever and fun mechanic! I didn't really understand that the goal was to get to the green line at first. After that actually quite fun to play! Well done on the game!
Really fun idea. Kinda wish you could click the mouse to shoot rather than pressing space as it felt quite disconnected using the mouse to aim and the space bar to shoot.
I did finish the game though. It was quite funny seeing the tank and the turret disconnect.
great idea, but I couldn't get pass the second level, it didn't seem to register the victory. I see alot of potential with the idea.
The idea is very interesting, but the execution could've been better.
+ has a tutorial, which is very good,
+ it's an interesting concept and it feels fresh
The game is very hard, which makes the problems with controls and learning how to play very frustrating. If the enemies were slower, it would be much more fun. The game doesn't give the player time to internalize the controls, so I panicked all the time and made mistakes.
There's a few bugs, but overall, with more friendly difficulty curve, it would've been 200% more fun!
Interesting concept. I found it difficult to progress because it didn't register my E press so I kept dying.
That was really fun!
In case anyone playing is as dumb as I am, you need to get the tank's body the green line to go the next level!
Congrats on making a game!!!
Seeing the turret and tank disconnect gave me a good laugh. Really goofy game with a surprising amount of fun.
Weird concept but i liked it. could have used a few more levels ans different ennemies. good start.
Great concept, just to get it better working. The switching on the webpage was a bit clunky but after downloading is working flawlessly. It would be good if you could implement some reloading time, make diferent enemies and more levels ;)
Fun game and a clever idea! The AI did feel slightly too robotic, but apart from that very nice submission!
Awesome Idea! I've had some fun playing this game. The graphics were cute. Too bad there were a few bugs: The tank would move even though, the turret is selected, and the fact that the turret goes through the walls. The AI of the enemies was a bit simple. Cool concept, but it felt unpolished. Hope to see your submission next year. You have big potential.