Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Final AntasyView game page

Embark on an epic quest of miniscule proportions to save your stolen larva
Submitted by NickMckinnis, HunterAdelgren, WumpusGimlet, glensei, joedigit, Spicer Audio (@spiceraudio) — 3 hours, 45 minutes before the deadline
Add to collection

Play game

Final Antasy's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#34.6594.659
Overall#44.3884.388
Mechanics#64.1654.165
Aesthetics#114.4824.482
Fun#174.1654.165
Music#263.9533.953
Sound#283.8823.882
Story#323.8243.824

Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
6

Did you use any existing assets? If so, list them below.
1 font, and a pack of apartment assets we used for the environment surrounding the play space..

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 71 to 61 of 71 · Next page · Last page
Submitted(+1)

This is a beautiful game! I love how you guys incorporated the theme! The pixel art and sprite work are amazing! Love how you guys put together the fight system as well! The QTE is very balanced and leaves a room for the player to not be too penalized, while also making the combat more interactive than just pure commands! 

Great homage to the big old titles! Creative name as well! haha! ✨ 

You guys had a great teamwork to put it all together! Would love to see this one as a full game!

Submitted(+2)

This is really impressive for a game jam game. I like the addition of the quick-time events when attacking and dodging, it makes it more interactive than a traditional turn based game. Really well done!

Submitted(+2)

In my opinion, this is the most playable title I’ve experienced during this jam (and I’ve played nearly 70 games so far). Everything feels incredibly well thought out and delivers an amazing amount of fun. There’s a good variety of enemies, sensible attack types, and well-executed QTEs. The game never punishes unfairly — if I play well, I can defend against every attack, and if I mess up, it’s entirely my fault.

Visually, it’s great — that initial zoom-in on the board sets a fantastic tone. At first, I thought having two QTE keys (Q and E) was overkill, but after a few fights, I realized the choice actually works really well.

I’d genuinely be willing to pay for a full version of this game. I’m rooting for you and hoping for a continuation! In fact, I demand it — it would be a crime against humanity not to turn this into a full release. Shut up and take my money.

Submitted(+1)

This is an amazing game, i'm not the biggest fan of turn based combat but this felt light, balanced and really, really well made...

Submitted(+2)

Great game. Managed to get through it in a very gamejam friendly amount of time - never felt particularly endangered - I knew those years of training on QTEs in Shenmue would come in handy again some day :)

I really liked the idea and immersion of literally playing a table top game - reminded me of a game of (very long) game of Risk I played with several buddies many years ago in less savoury environs where the board got invaded by a very brave ant. Who we named 'Purple' as it hung around the purple parts of the map... Don't ask me why I remember this, though I'm doubtless one of my friends would too...

Sorry for the digression, lovely game - well done all!

Submitted(+1)

Fun game I enjoyed the challenge of timing those blocks and hits, had me locked in like I was playing Sekiro.

Submitted(+2)

Wow! I think this is the most well-rounded game I've played for the game jam. Everything is really well done, but especially communicating the sense of scale from the intro and through the camera movement of the gameplay that makes the theme pop. Well done!

Submitted(+2)

60 mins later, and I got the predator head and baby larvae in my hands. Safe and sound.
Loved it! 

Good sfx choices, loved the juicy, meaty and punchy hit sounds.

Music choices great. Loved the battle themes and BOSS themes were tense. Whoever wrote the themes in such good time, excellent work. Liked that the instrument libraries choices were kept to match the visuals and not overly polished with realism/reverbs (hinting at spitfire priced libraries)

Gameplay was so much fun.

The introduction of a living-room and zooming into a tabletop was a w e s u m.

Had so much fun! WELL DONE






Submitted(+2)

Very cool! Seems like a lot of work went into this. Great fighting mechanics, it took me a little bit to get used to it as I'm not used to playing these kinds of games! However the camera slightly rotating when walking felt a bit distracting/disorientating to me.

Submitted(+2)

This is a great game, I'll be playing it more, I want to win.

Submitted(+2)

Good work on this one!

Viewing comments 71 to 61 of 71 · Next page · Last page