Very hard game to control, I love the farting pepe in the tutorial :) I'd love to have a press space tips to skip to the next text as I was obliged to read the game page to know what to do. Did you play Zombie Trapper?
Play Stickman's Last Stand
Stickman's Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #273 | 2.824 | 2.824 |
Sound | #325 | 3.020 | 3.020 |
Music | #403 | 2.941 | 2.941 |
Mechanics | #513 | 2.686 | 2.686 |
Overall | #534 | 2.784 | 2.784 |
Theme | #574 | 2.804 | 2.804 |
Fun | #638 | 2.412 | 2.412 |
Aesthetics | #656 | 2.588 | 2.588 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
one
Did you use any existing assets? If so, list them below.
ok long list -- > rain,thunder , pixaby list font - https://www.dafont.com/rainyhearts.font main menu music - pixaby SENSEI PEPE - TENOR.COM pepe crying - know your meme water - codemonkey fluid tutorial (very helpful and learned a lot from him) pc,monitor,table,logo generated by copilot. Lmb/rmb image Wikipedia
Comments
I unique and challenging game with great music and I love the motion blur effect
Difficult to control, as far as I am concerned.
Nice submission, anyway.
Really funky movement, he looks hilarious as he moves. Bit hard but it made me laugh and that's great!
Challenging but fun game, the "press space to continue" should've been a in-game (tutorial) text or prompt, though.
When i play a jam game, at first i don't look (on purpose) on the jam's page, because the game should contain everything i need to know to get started. You've done a good job on the tutorial, but the instruction which tells you how to advance through it was the only thing missing.
Then, I've checked the "Story" button, and you have a red text there mentioning the lack of time. I'll propose a alternative to not break the immersion:
Don't do that. Instead, you could mention on a separate section (or in the website, be it the main page or a devlog) the features that you wanted to add but didn't have time for, what went through your mind when making the game and what was the idea behind it, but never break the immestion because that can affect how a game is felt/played out (there are some games that do this on purpose but they are a I'd say rare exception).
Cheers, i hope this helps :)
Bit challenging to start with, but once I got used to the controls was pretty fun! :)
the stickman mechanics are goofy, but those kinds of games can be fun hehe. it was a little hard for me, but great submission overall!
nice game! altho its kind of hard to control but still fine!
Well done on your submission! It is a great example of a rage game, the controls are difficult and silly, which is a lot of fun. I enjoyed your story idea, it was fun and unique. Good job!
Wow, the game is nice! Cool music, exiting story and good mechanics. Love it)
Cool idea, loved the ragdoll physics, but it's defo an incredibly hard game! Collecting the water was incredibly easy, depositing it though... I somehow got the bucket stuck in the water area & I can't get it out XD. I'm pretty sure you can't rotate the bucket right? Overall it's a decent game, tons of stuff needs to be improved, but hey you made something! Great job!!!
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