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Life (& Death) in 2 Dimensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #186 | 3.188 | 3.188 |
Fun | #218 | 3.438 | 3.438 |
Theme | #332 | 3.250 | 3.250 |
Mechanics | #338 | 3.063 | 3.063 |
Music | #356 | 2.938 | 2.938 |
Aesthetics | #434 | 3.000 | 3.000 |
Story | #648 | 1.625 | 1.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Easy Primitive People, various sounds, Synty Simple FX - Cartoon Particles, other odds n sods
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Comments
Unique mechanics, I wish there was more to the perspective swapping than just perspective, maybe left and right movement too, but all in all, really interesting game
What a fun game. The sounds and the colors made me feel good even as I missed all the time :) A bit hard to distinguish enemies I think, but that is easily fixed. Great job!
A little crazy and fun game. Cool mechanics. Great job!
Interesting little game, loved the challenge but I wish the zombies and robbers were a bit easier to distinguish. Good job!
Thx 4 playing - fair comment - they were a late addition and can be hard to tell apart
Wow, really fun game very well polished. I feel like the intro scene at the start is a bit overwhelming and all of the enemies should be introduced gradually. Very fun to play though!
Ta 4 playing - agreed - needs to build difficulty better - and a meet n greet tutorial would help too
Fun little game, although I sometimes got confused as to what I was looking at. I really like the sound effects you used, especially for the camera switching.
The game is fun and enjoyable I like the mechanic of transitioning the camera it is smooth and great now the other view it's too hard to tell if you will bump into a paint bucket and the jump isn't that intuitive otherwise great game idea D. Would you try out mine and rate it according.
Fantastic gaming experience, pal! I've rated it. If you could play my game and rate it, I'd really appreciate it.
Such a simple game, but at the same time quite catching! The visuals for sure were hectic and getting used to the game was a bit hard, especially in the other dimension trying to figure out what was infront of you was even hard to see :D
Maybe the movement could be set to up arrow in the other mode, since I didn't first realise you have to continue pressing the D button, also going back would be nice, so more control of where you are going to go.
Managed to make it to the leaderboard multiple times though, so played quite a few time, so good game!
Though its visuals are hectic, the game played nicely after getting the hang of using the jump plates. Could do with a bit better indicator when I would die :D
Had fun playing the game. The spacebar jump seem to work normally but the other two jump button just super jumped me as if there is a trampoline. The scoreboard is such a good feature to have for this kind of game (Also, sorry for score save spamming. I thought it only save your highest score.)
Ta for playing and no worries about the scores - thats the designeders fault (me) not you - I should be more clever with the saving but there is always a chance people have the same name so tricky to do. I do have a flag I can set manually to 'archve' off scores -so all good
Pretty nice game. I like the implementation of scoreboard for such game.
Hi Scores can be useful for a bit of replayability
hehe really funny game although the changing perspective does not really add something extra. But the other aspects are great!!!
Changing the perspective - or dimension - kinda fits in with the theme - well at least what i thought anyway!! ;-)
Really fun and feeling different from normal platformers. With my reactionspeed, staying alive is more luck than skill.
I struggle too and that does need improvement so the player feels slightly in control or at least getting better but takes a long time to implement, test and get right
Nice concept! Playing in the "3D" version (when hitting a bucket) require precise skills :) Tried to beat Eddie but I couldn't :)
I struggle too and that does need improvement so the player feels slightly in control or at least getting better but takes a long time to implement, test and get right!