fun game, seeing 4 options to choose from i expected to have to use different combinations each time, but it kept giving me the same one over & over again , don't know if it's a bug or designed that way.
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100Billionth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #181 | 2.966 | 2.966 |
Sound | #242 | 3.017 | 3.017 |
Theme | #248 | 3.379 | 3.379 |
Music | #264 | 3.224 | 3.224 |
Fun | #359 | 3.034 | 3.034 |
Mechanics | #364 | 2.914 | 2.914 |
Aesthetics | #413 | 3.103 | 3.103 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
I linked all of them neatly on itch.io page.
Link to your source?
https://drive.google.com/drive/folders/1V622Q1r7rbTKd8MXWujva3jByJH4rTmP?usp=sharing
Comments
Good background and gameplay!
Strange thing the cooldown on the spells that simply keeps impossible to go over some point, but maybe without would be too much rushy?
The cataclysms/issues popping up on Greenland seemed to be in a right place :P
I liked the idea and the intro. One a bit frustrating thing was cooldown time for spells - waiting for it and also the fact that it was only slightly greyed out so I didn't really see sometimes if it's depleted or not.
Nice simple game :) Managed to last 125 years.
I like the sound effects in the game, they are smooth. The diffilculty ramps up in a nice way.
What I didn't enjoy as much is the skills on cooldown, I didn't feel it was fun waiting between each usage.
Overall well done for that gamejam :)
Good job! I liked the sound, and loved the general idea.
My adivce would be to maybe make it slightly more complicated? I'm not sure exactly, but instead of just moving the matching icon to the problem place (problem icon --> problem icon), more an affector to the problem (eg, moving the wealth icon to a place might help the crime problem, but might make another problem worse).
Anyway, good job!
It was a bit confusing at first, but I found the mechanic interesting. It would have been nice to have a mini tutorial on how to play or what to do at the beginning. Great work!
Nice game, interesting mechanic. On full screen mode it was a bit harder to move the mouse from the powers to the event if the event was on the other side of the screen (also not good for my RSI). My personal solution would be to make the events selectable and use WASD for the powers or something like that. Anyway, I had fun playing god for a while.
Well, I lasted only 162 years... Interesting mechanic, but I noticed that, when an event has three powers, you can use the same one three times and not one of each (maybe is intended?). And I don't know if just passing by an event should use your power, sometimes I wanted to go to Australia and the event in south america got my power (maybe if is drag and drop the power?). But nice entry I enjoyed myself being god :-D
Cool idea, I do like to see the world burn. Some screams of terror would make it that extra bit great.
nice idea. it was hard to dodge and reach the ones further away though
Great concept, became frustrating when I wanted to put a cloud in a place far away but it would automatically assign it the first thing I passed over. Perhaps create an OnMouseButtonRelease function to help with that. Over all... fantastic job!
Good job on getting a submission out! It was a nice little game that definitely got pretty frantic by the end. I made it to 153 years with my run.
Nice job. Took a bit to figure out what was going on, but clever idea.
It is difficult to understand, but finally i got it and got a lot of fun!!
This game has a very creative concept. It appeals to me. But it's difficult for me to play, so maybe I'm a newbie. In any case, it's a good game.
The cover image drew me in, but I didn't really want to download to play. Then I came back a bit later and saw you uploaded a WebGL version, awesome!
Cool concept and story. Could definitely use some more variation or randomness in the required abilities though.
Cool move to make some one dead a god, because being the 100th billion death. The concept of the different catastrophes keeping humanity quit is pretty fun. Perfect sounds. Only thing I can complain about is the missing option to quit the game (need to force close it) and when accidentially dropping a catastrophe to early and not using it on any of the symbols I still have to wait till the timer is done.
Other than that you did a really good job. This game was really fun to play. Thanks for the game!
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