As said in the description of the page, u should stand near a plot and click on it to plant a seed. Tnx anyway
Recent community posts
nice art and music. there were a lot of bugs though, enemies flickering trying to flip - the camera didn't center on the player sometimes - player animation had a cooldown but if you press the left mouse rapidly, you lose more stamina.
it was a good game overall
I was shocked when I saw my nickname on your game (skr47)
then I was shocked again at how good this game feels, the mechanics and controls are great and the idea is amazing. there was a few bugs like the player got stuck or when I jumped right after I died, the player disappeared, but it was so good that bugs didn't matter.
thanks for playing. yes I wanted to add attacking high and low but then we had to animate blocking high and low for all the enemies. there wasn't enough time for that. the player health seems a bit low. I will change it and post again
Well the whole thing is a tutorial. The main game hasn't started yet. Will have it added later.
The idea of the game is like the souls games, u have to go fight the boss, u learn his moves and next time u die and start again, u can defeat him knowing what his next attack is.
funny game, but I wished there was less dialogue in the game, and when u die I didn't like to read them again. the dialogue in the fountain was played for me a couple of times repeatedly, with some music and movement improvements would be great. I enjoyed it overall.
I'm sorry but I do not call this a game, not sure if this is supposed to happen, there are a lot of bugs in there when u go so fast or out of the bounds, this happens for the gameplay: from what I understood you just got to hold D to run forward, and spam W to kill those enemies. there are a lot of bugs in there when u go so fast or out of the bounds, this happens
also no UI to show health, score story, or anything
the reason I came here was to understand what the theme meant, you said my game isn't following the theme, so I wanted to see what u mean
still, I do not see anything close to the theme in here. no death or beginnings? how is it following the theme
I don't think so. try death and u can see there is a new beginning
for the combination u mentioned, I tried enemies to have combos, for the player it would be just a different animation with the same function
lovely. I enjoyed it all. the gameplay and music and art were all good. got hard quickly.
the game didn't start after the tutorial, and I was looking for a return button on my keyboard. lol, I didn't know I should press enter.