Very amusing take on the theme. I don't think I saw any games yet that went the, "death is only the beginning... OF BACON!" route xD or any food for that matter. Creative!
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Bacon Cloner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #149 | 3.688 | 3.688 |
Story | #296 | 2.594 | 2.594 |
Fun | #352 | 3.063 | 3.063 |
Mechanics | #370 | 2.906 | 2.906 |
Aesthetics | #416 | 3.094 | 3.094 |
Sound | #471 | 2.219 | 2.219 |
Music | #698 | 1.250 | 1.250 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Starter Assets - First Person Character Controller
Link to your source?
https://github.com/Boomaholic/Bacon-Cloner
Comments
Pool little pigs I was thinking...until somebody started eating my clones! Hey!
Loved the concept :)
Super creative game idea you have here! I really like what you did! I adore the janky visuals :D The camera sensitivity might be a tad high but that might also be my personal preference. I would have liked an indicator other than the text to see whether bacon was being produced/waiting. Having to stand on the spot for the clones to appear one by one was not so nice as I had no indicator how long I had to wait there. If there was a wheel that filled up one could better judge the tradeoff of letting the human come closer and getting more clones. I was a little sad that there was no sound... and then the munching starts and I was kind of terrified it somehow made that sound so much more impact :D I also really liked your main menu!
Um, wow! That’s a game idea. Easy 5 stars for the theme, I didn’t see this coming.
You have a very solid gameplay loop, that said I don’t think there’s any chance the capsule bacon enjoyer will ever be fast enough for your average player’s bacon production rates. Once the jam ends, adding a second or third enemy might up the pressure, and having some kind of decoy ability to throw off the baconlover or get rid of them temporarily could spice up the game loop.
Edit: I spoke far too soon. I underestimated the capsule, he is a very hungry boi. I think I managed to find a bug where he stopped eating, which can happen in some cases where you are spawning another piece of bacon in a large line and the bacons’ (baconae? baconi?) location overlap.
Aside from that, I noticed that the camera stutters quite a bit. If memory serves correctly you can fix this by having any camera related movement take place in LateUpdate() instead of Update().
I appreciate the way your bacon clones have a snake-like formation, though giving them a bit of animation would be a nice touch. I wish the game had a little more audio, some kind of basic ambience or music; the lack thereof makes the sound effects very jarring.
Congrats on the submission!
Good job on the submission! Such a weird funny concept, I like it!
I was a little unclear on whether there was a way to win? The camera movement was a bit disorienting and I found it hard to get piggies to follow.
Overall a charming idea with lots of promise - keep making games!
Interesting story and take on the theme but I wasn't sure what to do!
We loved the game good thinking of the bacon, some great stuff! We had hundreds of people spawn to eat us, is that right?
What good fun, I did struggle a little with the controls but a good concept!
Cool idea, never thought of the theme like that. The games style looks cool too.
The idea is great but the control especially camera is being janky. It would be nice to make the game simpler like instead of trying to lure the pigs, just collect pigs and herd them toward the machine is good enough. You can make the pace faster, have a way of scoring or even beat enemies.
That's a really cool idea! I like the way you thought about "death is only the beginning". Haha, never thought of bacon there! Really funny game. Well done!
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