there is a 2nd upgrade(mask) before powercell, that slows down the O2 usage more. and I started introducing more red herring pathways.
I will admit that if we could patch stuff in I'd add a light flickering light guide over the Maintenance Key too but it is acquirable. It is in the largest room beyond the powercell.
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Eggsplosive Decompression jam comments · Replied to Colby-O in Eggsplosive Decompression jam comments
haha very enjoyable. I like the night gradient much better than the sunset version you had in the early uploads. the upgrades on death were fun addition. also I think you should have added a bool check if the player cheated for the score. I was really hoping for a quirky "ehhh you cheated but I guess it still counts" dialog when completing the game that way lol
I really enjoyed playing. visuals and audio was really well done, and I really got a laugh out of the katana death animation. I did have a bit of a difficulty bump with the lili-pad section. the running felt like i was on ice skates and sliding off the lili-pads constantly. Overall very well done and very enjoyable cute game
E.C.C.: ENHANCED COMBAT CADAVERS jam comments · Posted in E.C.C.: ENHANCED COMBAT CADAVERS jam comments


