Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Alliance RebornView game page

Submitted by BT Hadley, Temporium — 3 days, 4 hours before the deadline
Add to collection

Play game

Alliance Reborn's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#914.0884.088
Sound#1103.4023.402
Music#1163.6573.657
Mechanics#1273.6183.618
Fun#1593.6083.608
Story#1832.9612.961
Theme#4572.6862.686

Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
Sound Effects: hit - https://freesound.org/people/CC0_Sound/sounds/610026/ (CCO_Sound) Explosion - https://freesound.org/people/morganpurkis/sounds/394127/ (morganpurkis) Laser shot - https://freesound.org/people/djfroyd/sounds/348163/ (djfroyd) Engine Sound - https://freesound.org/people/phantastonia/sounds/270595/ (phantastonia) Free Unity Asset Store credits (removed from source project) Explosions - https://assetstore.unity.com/packages/vfx/particles/fire-explosions/fx-explosion-pack-30102

Link to your source?
https://www.dropbox.com/s/ej9s0j34xbgdc28/Alliance%20Reborn%20Source.zip?dl=0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page
Submitted

I defeated the commander!

Developer

Well done! Glad you liked it!

Submitted

I really liked how the stars were passing by when you were boosting. The upgrade system was also really cool. Great job!

Developer

Thanks!

Submitted

Really dig the UI map guides.  Also the entire game had a sort of Star Control 2 feel to it and that's great!  Congratulations on your submission.

Developer

Thanks!

Submitted

I like this game. It's got smooth movement and shooting, and the visuals are really good particularly the backgrounds and particle effects. I also like that you put icons on the UI to guide the player on where various things are. I love the controls because I go forward depending on where my mouse is aimed. The little mechanics are neat. Like some comments here have pointed out, I would've liked to have some gating mechanics to avoid players cheesing the game or rushing to the end.  There was also the issue of the menu buttons remaining on-screen when I was already in the game, which I had to restart to fix. I understand a lot of these issues can be fixed with more time, though. Overall, great game, I can see why it's got many ratings :) 

Developer

Thanks for the comments and feedback! I just pushed out a build that will hopefully make things harder and where the boss bottle will need a better ship or at least more upgrades. Also put in fixes with the UI, not sure if it will help exactly with the bug you faced but hopefully it will improve it.

Submitted

This was a pretty neat game! I liked a lot of the mechanics. I've seen your replies to some other comments, and while there is, of course, always room to improve and progress your game design and implementation, the important thing about the jam is to learn something from it. Well done!

Developer(+1)

I saw your stream from last night, thank you for playing and streaming the game! I just pushed out a new build that will hopefully help with the volume issues you were having (among some other improvements). Thanks again for the comments and feedback!

Submitted

Hi GDTV2021 friend :) I saw the logo and it vaguely jogged a memory of your last game. Very ambitious, I'm impressed at what you got done in the time available.

I have a dream of adding Elite style elements to my 2D shooter, though this time I stuck purely to the action elements.

Nice game and it looks great. I got my butt kicked by the enemies so the second time round I sniped them outside their range and they were helpless. Same for the boss. Maybe add in some mechanic to avoid that. Good job!

Cheers,
Chris

Developer(+1)

Thanks for the comments and welcome back! I completely went the wrong way with a lot of things on this project, mostly because it was my first attempt a 2d player controller, but it was too late in the jam when I realized it. Such is the way of a jam :)

I didn't see your project in the sea of submissions, I'm heading over right now to check it out!

Submitted

Nice game.

I was able to make a run and go straight to the final planet, and defeat the boss, without doing anything else.

So maybe add some mechanics to avoid using the warp gate before all enemies are killed or while collecting resources from asteroids/enemies.

But otherwise, great job :)

Developer

Thanks for the comments! I just put up a new build with a tougher boss so hopefully now a better ship/better upgrades will now be needed to defeat the boss.

Submitted

Cool game, fun shooter with good base mechanics! It has quite a lot of content for the 10 days it took to make, congrats on your submission!

Developer

Thanks!

Submitted

A really well made game

Developer

Thanks, appreciate the comments!

Submitted

Good game!  The icons are a great help for people like me who don't have a good sense of orientation.

The only thing I can commend on, is the settings text.  It was so small I couldn't read it.  Nothing more to say. Congratulations!

Developer

Thanks for the feedback! Ill have to look at text size see if I can make things bigger

Submitted

Really good fun game, well thought out,  good music and easy to get to grips with.

As said below a little more variety would be great if you were to persue this. Well done!

Developer

Thanks! More verity would definitely enhance it more. 

Submitted

Ok, I've gotta say that was pretty great! You were able to achieve a huge sense of scale but in a short, fun experience. The controls felt nice, the world and ships were all well done. The only thing I wished for was a little bit longer of a battle at the end. Either way, the combat overall was enjoyable and the journey was awesome.

Developer

Thank you for the comments! My only regret is not doing the enemy AI properly from the beginning. I shall learn from it and expand on that the next project for the boss. Thanks again!

Submitted

Great game! Music and aesthetics were amazing! 

Developer

Thanks for the comments!

Submitted

Nice game, could've done with a bit more variety on the upgrades - felt like getting cargo was a little needless.

Music & planets were superb.

Developer

Thanks! Definitely variety and such would have been wonderful. Given the time frame I really just needed to keep it barebones and build a foundation. Like my wife tells me "Kiss" (Keep is simple stupid) :)

Submitted

Wow nicely done! Polished game, works well, and fun to play. Loved the art! 

Good job!

Submitted

Good game. I wish there were more enemy variation and different ways to upgrade player ships. But given the time limit, great job done on the game. Did you made those planets models yourself? They look awesome.

Developer(+1)

Thanks for the comments, would love to expand on it a bit more! The planets were created using Grand Designer, an excellent tool to have when needing planets.

Submitted

Had never heard of that software before. It looks useful and convenient. Thanks for the info.

Submitted

Feels like a well designed and polished Game.

Good Job, great to play!

Developer

Thank you!

Submitted

i love the mechanics of the game and the music 

it is like a full fledge game

and wow

just wow

Developer

Thanks, appreciate the comments!

Submitted

I love the feel of this game and the music is amazing.

I would look into a way to add drift to the craft instead of the abrupt stop when you release the thruster. (Try a Lerp function on your transform). It will let the foreground particle effect really shine.

Developer

Thanks for the comments and feedback! I agree with the ship movement part, perhaps ill play around with the lerp function a bit.

Submitted

Really cool game! It's crazy that you could finish a game of this size in 10 days. Great job!

Developer

Thanks!

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page