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A jam submission

Traveler ShiftView game page

Gamedev.js 2025 Jam entry.
Submitted by Shadowtony8 — 15 hours, 30 minutes before the deadline
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Traveler Shift's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#763.3333.333
Gameplay#1093.2673.267
Overall#1123.2473.247
Theme#1203.5333.533
Graphics#1473.2673.267
Audio#1902.8332.833

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

I love the puzzle concept! The level design was clever and really made me think. Great job!

Submitted

Great old-school graphics and a clever concept!

I had to give up after just two levels though, because I really can’t do it one-handed. If you’re going to continue working on this, gamepad support would be huge!

Submitted

Interesting concept, has potential. I liked that you can skip a level if you find it too difficult. Nice game.

Submitted

fun to play really cool concept ! by the way bit hard to play. either way love it

Submitted(+1)

Really cool and fun! I found it a big challenging on my tiny keyboard (and maybe skill issue on my part lololol)

I really like how you interpreted the theme! The colours were cool too! Really loved it!

Submitted(+1)

Good concept, Had hard time because I don't have a qwerty keyboard and the arrow wasn't working. Other that pretty good job !

Submitted(+1)

Great entry. I love the concept. And there is many mechanics come up when level goes higher. I think the game is well polished!

But it's a little bit difficult for me, lol. I'm not good at this kind of platform game.  For me, I think it will be better if balance immediately back to center when switching.

Submitted(+1)

Great level design. Sadly, I couldn’t play on mobile though.

Can I choose any level, or should I follow the order? Just wanted to mention that I wasn’t blocked at any point in the game.

Developer (1 edit) (+1)

I would suggest going in level order, the game slowly introduces new mechanics that are used in the later levels. I did intentionally leave every level open in case people wanted to take a break and continue later or if someone was feeling confident and wanted to try out the higher levels.

Submitted

I see. Thanks.

Submitted

Interesting puzzle game! I felt that the timer for each "dimension" was not really necessary,  since there is no reason why you cant just wait the necessary time in each direction. Quite clever level and puzzle design, making the most out of the already interesting mechanic. Congrats!

Submitted

Nice platformer. The levels are very well designed. Good work.

Submitted(+1)

Very polished little puzzle game

Submitted(+1)

I liked your game because it combines platforming and puzzle games, and I love that kind of game!

I hope you'll try my game, rate it, and comment on it. It'll help me a lot!

Submitted(+1)

I like your take on this kind of puzzle/platformer. It's quite hard to innovate but you did a very good job at thinking how to use the switching mechanics, on both gates and boxes! Well done!

Submitted(+1)

Fun game :)

The switch could be on a different button for me but other than that nice puzzle game :) 

Submitted(+1)

Really cool idea and well polished game !

Submitted(+1)

I found the puzzles where you had to switch between the characters interesting! It did take me a while to adjust to the timer, but it made an interesting challenge.

Submitted(+1)

Cute pixel art and nice innovative idea!

Submitted(+1)

I love the game idea

Submitted(+1)

I loved the puzzle platformer and ability to choose dark and light dimensions. 

The concept is really nice and seems like lots of work has gone into make the levels.

The pixel graphics go well with the nice soothing music.

One suggestion for improvement is that, as a player, I am looking at the characters and not necessarily at the dial at the top. It would be nice to show the time remaining on the character itself or some other mechanic. 

Viewing comments 20 to 1 of 24 · Previous page · First page