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Helladder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #153 | 3.450 | 3.450 |
Audio | #180 | 3.050 | 3.050 |
Overall | #197 | 3.100 | 3.100 |
Theme interpretation | #216 | 3.050 | 3.050 |
Innovation | #252 | 2.700 | 2.700 |
Gameplay | #261 | 2.650 | 2.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/salutbob/helladder.git
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Comments
Should the Web build be working?
I was curious what would happen if I tried to continue as the first thing and now it keeps saying "No Backup Data found" even if I try to start the game normally.
I even tried opening the site in a different browser and in an incognito tab, but it still says the same thing.
Did I break it or is everyone reviewing the downloadable version ;D
Hey! I think you broke it lol, very strange! Maybe you could download the zip version to play?
Art looks so original, music and sound was also was in parallel with art.
It was a little hard to see what is damaging us and not. I think an approach to color palate like Sin City movie will be better especially for hazards. Game also did not auto-save so I started over and over before giving up.
Thank you for your comment and for playing.
You can quicksave by going near the statues from the underground!
Hope that could help :)
J'ai adoré retrouver le feeling de la Game Boy ! La musique est top et nous met direct dans l'ambiance de chaque niveau, les graphismes et les couleurs sont de vraies madeleines de Proust, les niveaux sont difficiles mais suffisamment bien ajustés pour que l'on ne rage pas dessus (même si les picots ont bien faillis y arriver ha ha), et la bonne dose d'humour termine la brillance de ce jeu. Bref, c'est magique et addictif, on en veut encore ! Un grand bravo !
Merci MortyTheMartian ! Quelle éloge ! C'est encourageant pour ce qui va suivre !
A nice 2d platformer with some unique art good job!
Thanks a lot, maybe you talk about Adam a** lol
Nice retro style art and music, although sometimes gameover without knowing why.
Thanks for playing, to answer why you die: if you take the heart to the second level, you can resist more simply. Watch out for hidden spikes!
Wow, you really accomplished the gameboy style feel of this genre. It was quite difficult to progress sometimes, but I think that actually makes it feel more realistic of older games and their unforgiving nature. The music and art style matched wonderfully. This is a small detail, but having the spiky bush stand out more in some way would have made playing it much smoother for me. I often ran into them without even seeing it, as they look a bit like other elements that are just part of the background. But still, beautifully made and well-rounded game, well done!
Thanks a lot for you suggestions, I´m happy that the game boy style is here, that was my ultimate goal!
very good gameboy style execution
Thanks!
Très bon jeu, le style game boy est vraiment très réussi, même la difficulté rappel les jeux game boy ;P
J'ai mis longtemps avant de comprendre qu'il fallait ramasser le coeur pour avoir plus d'une vie et qu'il fallait aller dans la porte noir pour sauvegarder ^^'
Mais sinon très bon travail ! ;)
Haha, oui j'ai volontairement laissé quelques zones d'ombres pour ne pas que le joueur soit trop guidé, juste à l'image des jeux d'antan ! Merci pour ton commentaire très positif !
Good job! I like the background story of the game, it fits the gameplay well! Also, great job on the overall looks and feel of the game!
Thanks a lot for your comment!
Very nice graphics! I like the style, it makes me want to play it on the gameboy. Good job!
Thank you very much!
Nice game, lots of levels. I didn't know where to go after the "cool story bro" NPC.
Thank you, you have to climb the liana on the wall.
Climbing didn't work.
You can climb by using up arrow, try to repair the first ladder by using ctrl
Thank you!
Great introduction It is game is a bit hard for me though
Thank you, don't forget to save in the levels with the hell gargoyle! :)
Dang, where is my old Gameboy Color anyhow? You made me want to dig that thing out of whatever closet it's run off to. I've never considered trying to release a game for old hardware, but I'm impressed by developers who undergo the challenge! Looks like you're off to a great start here.
Oh, thank you very much for your kind words, I hope to see more new-retro games like mine on new gen consoles, like the Analogue Pocket!
I got quite far before dying. Very nice art and style. If you are looking to get your game on a physical cart, I would check out Inside Gadgets. Great work!
Thank you very much, I will try!
love the retro style. Both graphics and audio are very convincing. The play area feels too small though
Thank you!
I love the style, a lot, the truth is that the game is very fun, although sometimes it seems like the movement slides too much and you end up falling after a jump. It's a well-rounded game, great job ^^
Thank you very much for your nice comment! It means a lot to me. Yes, Adam is sliding around 🤣
Thank you for this nice comment! 🤩
Actually I didn't have time to create entirely the cover by hand, so I used AI with Photoshop and other tools to create it. I'm really proud of the result though!
I'm happy that you enjoyed it. Even if it was with AI, it took me a some time...
Scaling the ladder nice, really good story telling and nice job staying pure with the Gameboy stylings and sound. Just like a Gameboy the controls were a little tricky took me a long time on the first room to get out.
It really means a lot to me that you liked the emphasis on history. 😍
The first room: you mean the tutorial or the first "Hell" room?
Happy you enjoyed the retro style! 🕹️