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Hammerforge

207
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2
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4
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A member registered Feb 07, 2017 · View creator page →

Creator of

Recent community posts

I agree

Thanks for your feedback, could you describe what bug did you get on backtracking for the team please?

What a pitty! I want to know the end, so I should retry without closing the door? Or sould I close the door before turning on the generator?

Woaaa thank you veeery much, it's very kind and we appreciate your comment! We are happy that you loved our game. 💖

Thank you very much! Yes you ar right, we have to map some other levels with more verticality and bigger

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I really appreciate your game, really beautiful, good tension, I wish I could finish it, actually I'm stuck when the generator comes down, I restart it, I go to the bedroom and close the door, and I try to sleep, but the character says that he has to restart the generator, and the door's bedroom won't open anymore. What should I do then? Turning On and Off the radio doesn't solve the situation too.

It's a good game, needs more optimisation and polish on level design. I've been to the teleporter but didn't understand how to align stars. Would like to know more about the situation in this spatial vessel.

Nice concept, I like the children animations! And the musics haha. Something is weird with the preparation of the tiles, I don't know what, but when this would be done, it could be a better and fluid experience!

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I've got stuck at the entrance until I figured out that Enter was the button to continue talking. To much things to read for me, so I didn't get to the story sry, I don't kow what happend after talking to everyone. I liked the character animations and "masks" they are wearing.

Didn't get it mate, sorry

Nice aesthetics, feels like "Medal Of Honor: Resistance" and "Tron" whit "Ghost In th Shell" were mixed. The character is a little rigid, but you get something! Some monsters scared me with their footsteps sounds haha!

Great sounds and lights, I had some strange bugs from the browser version

The monster is scary, sometimes I hang out with him 😄

Haha reminds me of Morai! I like the experience!

Nice ambient, to much to read

I've got blocked under the stairs at the secound floor 😅 (black screen, maybe the character was stuck under the map), the game is creepy in the dark, but the camera ruins the immersion as it goes everywhere in close spaces. Really difficult to pass little doors (especially with the old man). Nice sound design and character design. Feels like with a little more polish, it could be a great game.

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I like the ambient and colors you used, the end is very frustrating as I wanted to know more about the story! No music? I don't know if it's a good or bad choice, because it serve the darkness of your purpose... What was that thing at the end?!

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Really enjoyed it! Some monsters are creepy, and I didn't understand what to do with the giant eye, but I should try to read more carefully the book! I liked a lot to bump on everything lol. Nice aesthetics too!

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Well, I like the idea, graphics and the atmosphere, but the gameplay is too harcore for me. Why the character can't run? I feel like the shotgun on the wall could be more useful than the little gun. Normaly, that kind of pistol has more than 3 bullets to shoot (maybe 6?), here if you miss one fire, it's game over... I also like the fact that you can aim with right mouse and the psx aesthetic.

All you feedback resume the issues we already know, it's cool you just confirmed that, so thank you!

Thannnnnk you! It really motivate us to go further with this project!

Thanks a lot for your feedback and your ideas, we have a lot too! Arf, yeah we know that door bug (it’s on the game description), we have to fix it in the next build!

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That's what you are talking about haha at 1:42 :

Aaah OK sorry 🤣

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Thanks for your constructive feedback, we will try to adjust the jumping, you are not alone to have this feeling!

Didn’t really understood your purpose but the last sentence was clear, thx

Auto-aim is something we plan to disable/enable to let people manage their gameplay preferences, thanks for your feedback! Keys are hidden, it's a part of the challenge. 😉

Thank you for your feedback! We notice some people want it disabled but you confirm it"s not the case for everyone.

Hi, didn't understood how to build, I clicked one time and the second time it should construct something?

Nice cutscene and ambient. I didn't get the purpose of "sounds" and rounded in circles.

Nice little game! No sound but differents paths, did you make art?

Nice game! The main character has a strange walk animation, and catching objects is a little disappointing as I didn't know what to do (and understood after a while that I just had to wait and see). Nice screamer and ending! Simpple but efficient story. The "resident evil-like" cameras are cool! The main character flies when going downstairs sometimes. And his head is knocking up of the stairs. I was hoping for moir Newspapers as it was written #1. Had a good time playing this sort story!

I can't rate your game because I can't play it, here is what I see unfortunatly:

Thank you for your feedback ! Maybe it’s because of the crouch?

Thank you very much for your comment, we appreciate!

Ahah, we added the gamepad controller recently for the next version and plan to desactivate the auto-aim by default, with on option to reactivate it in the settings. Thanks for your feedback and your appreciation!

Haha yes we plan to change the asset, gamers like me and u reminds floppy disk as GTA San Andreas save files

Oh very noce the! Good job 😄

True, the "right moment" is difficult to take on hands