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A jam submission

Stealing Candy From a BabyView game page

Submitted by Max Frymark — 21 hours, 28 minutes before the deadline
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Stealing Candy From a Baby's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#224.1004.100
Innovation#583.5333.533
Gameplay#973.3673.367
Overall#1323.3333.333
Audio#2242.8002.800
Graphics#2432.9002.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/MaxFrymark/StealingCandyFromABaby

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Simple but effective! Very cute artstyle, some interesting levels, and a great cliché to work with. This is a pretty good demo though, I could see increasingly difficult levels being a real challenge.

Submitted

Pretty great game! Fitting music, interesting puzzles, hilarious hiding positions, what else could I want? The only feedback I have is that sometimes the character moves so quickly it's hard to get into the perfect spot to interact with the correct furniture, and maybe more levels. Great job! 

Submitted

awesome game! the art is great and the controls are responsive, the mechanics is easy to understand but the challenge lies on how to properly use the objects,  more levels could have been nice, overall  I really enjoyed playing this one! congratulations! keep it up!

Submitted

Pretty fun game, quite difficult though. Also the idea of literally breaking into a house just to steal candy from a baby is hilarious.

Submitted

great theme interpretation and really nice gameplay in terms of the mechanics you've built in there, like the hiding behind objects, distracting the baby etc. I found it pretty challenging to master - this is a really fun game. Good work.

Submitted

The theme is well interpreted. The goal of the game is simple, but it is not an easy task to achieve it.

Submitted

Hahaha and people said my game was bad taste :) This is every kind of funny and fun.

Developer

Your game was funny too. I feel like low stakes mean spiritedness works really well for a game of this scale. Glad you liked it, and well done to you.

Submitted

Loved the theme and was challenging to play, but was enjoyable. Great job!

Submitted

It was not as easy as stealing candy from a baby :)

Good puzzle, I enjoyed it a lot

Developer

All bugs in parent behavior that I could reproduce should be fixed. Thanks everybody for pointing them out. If there are still issues please let me know.

Submitted

This is really addicting... With some polish, it could have some potential! Really well done!

Submitted

The idea is nice and well done, the different mechanics mix well and it's fun to play. Captures the spirit of stealth games by being relentless about mistakes. Art and music could use a bit of polishing, but fit well and are readable enough. A nice and fun entry overall!

Submitted

I like the Neighbours From Hell~ish gameplay idea 😄

The mechanics need some adjustments (e.g. the last level doesn't really require using wine + I've accidentally caused the father to run out of the house, through the walls, by being too close to him) - but it's pretty solid overall.

Submitted

Nice interpretation of the theme! I thought a game called "stealing candy from a baby" would be easier though.

Submitted

cool game, nice idea

Submitted

Great game, I liked the idea and interpretation of the cliche, although there are a few bugs.
In the first level with the TV, there's a bug where the dad can walk away from the house for good until the level resets.

 

Submitted

Very fun! A solid gameplay idea, needs more graphical and technical polish!

Submitted

Fun game ! Good idea.

Submitted

Really fun to see the baby cry, but the dad runs away out of the house through the wall sometimes if you intersect with him while he's not looking at you (accurate family behaviour)?  Other than that it's a really nice game!

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Viewing comments 23 to 4 of 23 · Next page · Last page