Simple but effective! Very cute artstyle, some interesting levels, and a great cliché to work with. This is a pretty good demo though, I could see increasingly difficult levels being a real challenge.
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Stealing Candy From a Baby's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #22 | 4.100 | 4.100 |
Innovation | #58 | 3.533 | 3.533 |
Gameplay | #97 | 3.367 | 3.367 |
Overall | #132 | 3.333 | 3.333 |
Audio | #224 | 2.800 | 2.800 |
Graphics | #243 | 2.900 | 2.900 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/MaxFrymark/StealingCandyFromABaby
Comments
Pretty great game! Fitting music, interesting puzzles, hilarious hiding positions, what else could I want? The only feedback I have is that sometimes the character moves so quickly it's hard to get into the perfect spot to interact with the correct furniture, and maybe more levels. Great job!
awesome game! the art is great and the controls are responsive, the mechanics is easy to understand but the challenge lies on how to properly use the objects, more levels could have been nice, overall I really enjoyed playing this one! congratulations! keep it up!
Pretty fun game, quite difficult though. Also the idea of literally breaking into a house just to steal candy from a baby is hilarious.
great theme interpretation and really nice gameplay in terms of the mechanics you've built in there, like the hiding behind objects, distracting the baby etc. I found it pretty challenging to master - this is a really fun game. Good work.
Hahaha and people said my game was bad taste :) This is every kind of funny and fun.
Loved the theme and was challenging to play, but was enjoyable. Great job!
It was not as easy as stealing candy from a baby :)
Good puzzle, I enjoyed it a lot
This is really addicting... With some polish, it could have some potential! Really well done!
The idea is nice and well done, the different mechanics mix well and it's fun to play. Captures the spirit of stealth games by being relentless about mistakes. Art and music could use a bit of polishing, but fit well and are readable enough. A nice and fun entry overall!
I like the Neighbours From Hell~ish gameplay idea 😄
The mechanics need some adjustments (e.g. the last level doesn't really require using wine + I've accidentally caused the father to run out of the house, through the walls, by being too close to him) - but it's pretty solid overall.
Nice interpretation of the theme! I thought a game called "stealing candy from a baby" would be easier though.
Great game, I liked the idea and interpretation of the cliche, although there are a few bugs.
In the first level with the TV, there's a bug where the dad can walk away from the house for good until the level resets.
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