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A jam submission

aMazeBugView game page

You have to complete 3 Level to destroy "the prison of circuits" Will you be able to complete them?
Submitted by Lukenet, Magicol — 52 minutes, 55 seconds before the deadline
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Play aMazeBug

aMazeBug's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2072.8282.828
Theme interpretation#2233.0003.000
Gameplay#2822.3792.379
Innovation#2822.3102.310
Overall#2832.5172.517
Graphics#3362.1722.172

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/LucaFin/GameOff2021

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

really cool game, good job but Quite hard! 👏

Submitted

Great game, liked the challenge!
One thing I would recommend is perhaps to change the character rotation to be based on the mouse and not the movement. Sometimes when I had to move right or left so I can shoot the enemies next to me I got hit because I accidentally bumped into them.

Submitted

Indeed quite a challenge, me and my boys enjoyed the music as we engaged with the maze. Wish the character had more firepower and the enemy's remains disappeared faster. 

Submitted

Found it difficult but an interesting concept!

Submitted

A cool idea! The infinitely spawning enemies are a bit too difficult, I feel.

I liked the virus spinning as it moved. Having endlessly spawning enemies made it quite impossible for me to leave a dead end section though!

Submitted (1 edit)

Really cool concept, the game was challenging and reminded me a bit of pac-man.  Nice!

Submitted

Quite hard ! Very interesting take on the concept. Loved the menu design.

Submitted

...Why did you put waves infinitely respawning enemies that take ten hits to kill each in a maze game?

The idea of a shooter maze game is cool, but even after dozens of tries I barely got anywhere in the first level. The fact that the enemies can hurt you even after they die didn't help either.

The visuals are kinda rough too... the graphics for the main game just seem like stock photos? Which is a shame because I really like the look of the main menu. It would be cool if the main game had that ASCII-art look too!

The music was cool!

Submitted(+1)

Nice and fun!, Loved the setup, it matches well the theme. Is interesting the different gameplay between levels too.

Submitted

Suprisingly hard maze. Lengtyh of enemies destruction animation and the fact that it hurt you got annoying for my inpatience, but fun simple idea. Liked the knockback of enemies when they were hit and music was nice.

PS: Actually liked the menu suprisingly much, with this setting and theme, nice job

Submitted

Nice game, I really liked the way you made the main menu. Gameplay and the base story were good too. Thanks

And how's mine ???

Submitted

Not a bad game at all. Music is good and it has a nice visual style, with the exception of the background, which in my opinion grabs too much attention and takes away the focus from the maze walls and from the character and NPC's, maybe a bit more muted background would help. A couple of things: Enemies still hurt you even in the death animation. Try making the animation it's own game object with no colliders that destroys itself after the explosion animation ends, that way you can destroy the enemy object (and it's colliders) and instantiate the death object in its place so you can walk thru it without getting hit. Also, try locking the Z axis rotation on the player's rigid body. It makes collisions agains the maze walls a bit janky at times. Other than that, great work!

Submitted (1 edit)

I just can't get to escape from those pickle chromosomes. It is quite a hard maze.

Good job!

Developer

Game Trailer:

Submitted

Hard maze, I could not get very far in it. Very catchy music loop though.

Submitted(+1)

It is hard, those green things always trap me

I like how you included a little story in-game to describe the situation to us! The game wasn't bad to play though I seem to have been losing health after getting close to areas where enemies have previously died, and that killed me tons of times. Other than that, it was simple yet enjoyable!

Developer

thank you for the feedback, i am glad that you enjoyed it, we thought that if the deadly explosion of the enemy had been a threat to the player the game would have been more challenging but it seems that this choice is highly criticized, if possible we will try to modify / balance this feature to make it more acceptable and not have to remove it

Submitted

Nice game! A quite interesting interpretation of the theme!

I like the retro style of the title screen.

Fun game to play!

Congrats!

Developer

Thank you, i am glad that you enjoyed it!

Submitted

I think the enemies could use a bit more balancing...

Developer(+1)

Thank you for the feedback!

Viewing comments 25 to 6 of 25 · Next page · Last page