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GradDev95

95
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A member registered Nov 07, 2021 · View creator page →

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Addictive and educational ! I like collecting cards :) !

So additctive and polished !

Thanks, I was really struggling to finish something. But managed to make it playable :) I will try to polish it more after the event !

Thanks for the informative reply ! I was trying to follow the same fog of war tutorial. Unfortunately, URP doesn't have the "clear flags" option in the camera at all. It stacks cameras and passes the buffer in a very different way. So when the frame changes, the red part just clears to be at the centre of the character (instead of all the area they have traversed).

I have scoured the internet, but till now haven't come across any FOW tutorial for URP. I was using 2D lights, hence using URP. But looks like I will switch back to Builtin Pipeline, as FOW is essential to my game.

Such a cool idea ! I am thinking this combined with a narrator who pushes you against trying to discover bugs, but rather do it the "right way", and get's increasingly frustrated as you use bugs may be super interesting. That way the player can also get hints at what "not" to do if they get stuck. Very innovative. 

Great game ! I like the fog of war system. That makes exploration challenging and introduces kind of an horror aspect to an otherwise action packed game !  I am trying to implement such a FOW system myself, but running into issues in Unity URP.  Did you use the builtin pipeline or the Universal render pipeline for this ? 

Quite hard ! Very interesting take on the concept. Loved the menu design.

Thanks for playing and the feedback :) I do plan to add more variety in bugs and weapons based on the feedback received here. 

A truly bug centric game ! Nice audio and visual design.

Two weeks ! You guys are very talented :) Keep up the good work ! 

Thanks a lot for playing and the feedback ! I plan to add more guns and enemies to allow for different play styles , and plan to fine tune the spawning locations as well.

Just what the doctor ordered for this winter ! I can't bee-lieve such a game was made in only a month, very impressive :) Great art and music ! 

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A very cool interpretation of the theme ! Very responsive as well. Nice job :) 

Thanks for playing ! I am glad you had fun :) 

Thanks a lot for playing and these encouraging words :) A boss fight + more weapons are definitely good additions. The idea of having a larger mutli-roomed environment also seems like a sensible direction to move to introduce much needed variability in play styles and enemies.

Thanks for playing and the feedback. I will look into fine tuning spawning in the next iteration :) 

Damn this is hard. Nice graphics, maybe a little more clarity on controls would help. 

Thanks for playing ! Yes, I plan on adding more guns and enemy types to have some variety of enemies and encourage different playstyles. Thanks for the suggestion :) 

Thanks for playing :) 

Thanks for playing ! 

Nice cute graphics with good puzzle designs.

Beautiful level design and nice music. A casual short of addicting game.

Nice chill music. The game was fun but jumping was harder to master :) Maybe requires a few tries till I can get used to it. 

Thanks for playing and the feedback. I am planning to add a shop system with more weapons and some more bug types for enemies. Maybe a boss fight with a giant bug to top it off :p 

Thanks for playing ! I was aiming for exactly old school NES kind of look :) 

Hi, Thanks for playing. With a few more tries, you will definitely beat it :) Nice suggestions about enemies. I am panning to add more weapons (maybe a shop system to buy weapons from points) and new types of enemy bugs. 

Wave 11 on first try is really impressive ! It took me a few tries to finish this :P The shooting at the same time was a design decision I made to encourage the player to use the crates to hide and plan out attacks. You were spot on in your strategy ! 

Thanks for playing ! Yeah the game does get a little tough in the end, but with a few tries, you can definitely make it :) 

Very nice idea of having the map as circuit. Some sound effects and music would go a long way. 

Thanks for playing ! I was aiming for a Smash TV kind of look :) 

Thanks for playing :) 

Simple and well executed. Nice music. 

Can't load the game. Maybe the jam hosts will allow you to update the build, since it's unplayable. Contact and ask them. 

Interesting and fun. Maybe add some more context to the UI, coz it took me a while to understand what's going on. 

A nice casual game with plished graphics and sopund. Add some leaderboards to have some final goal to aim for :) Good job ! 

Thanks for playing :) I am happy you enjoyed the game ! 

Thanks for playing. You are not the only one facing difficulty spikes. I am thinking of doing something like you suggested to reduce the difficulty a tad bit in the later levels. Thanks ! 

Thanks for playing ! I am glad you had fun. Yeah it does get a difficult in the later levels, maybe I will adjust the difficulty spike.

Thanks for playing. I could  have a range of sound effects and pick one at random for shooting. Thanks for the feedback :)