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HarshNarayanJha

267
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2
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7
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7
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A member registered Oct 30, 2021 · View creator page →

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Recent community posts

Audio feedback is great, combat is smooth.

Please upload the game for us to play

Nice CRT effect and art!

Oh, you were referring to that, I actually forgot what I named the town at the start 😅, Twinleaf just came out naturally.

Gen 4 is great, Indeed! I am currently replaying Platinum.

Love the hand drawn art and drawings!

(1 edit)

this beauty is the work of a cyclone…

Gen 4 is my favorite generation!

Sorry, I didn’t get it, in what context?

fun little game! The last of the waves were hard to be honest.

some of the texts weren’t visible clearly, but rest was good.

That was awesome! I got a 1M dollars in one year message, so I guess I won or something.

town-tycoon-play.png

I ended up at 102609976 with S+ on 2nd Jan, completed one whole year i guess.

Impressive game design. I like the controls, it was a refreshing experience for me.

Thankyou

I sure missed doing a LOT of more work… including sound/music.

Thanks for giving it a try!

Liked the ping and echo concepts, but didn’t understand how to attack/destroy the turrets following me. I can see why this is more of a demo rather than a full game. Great work regardless!

Also, is there really no audio, since there are audio settings (I pressume the whole settings/pause thing comes from lua/pico-8).

Thanks! I will consider the suggestions.

This is a peak jam styled Zelda game. Must play for anyone who has played ocarina of time. Controls are great! Art/Graphics is peak.

Can’t say much, go and play this game! And please develop the game further. It has so much potential!

And thanks for providing a Linux executable.

Pretty fun game, as from a platformer perspective, controls were responsive!

Nicely done!

This was very zelda-ish. Break pots and stuff!!!! This very thing was missing from BOTW, and you brought it back, thanks (but not a single rupee from them)!

Apart from that, this was a pretty fun game! The bouncing mechanics, speed lines and effects were so cool.

Well done!

Thanks!

Absolutely fun! I liked the dashing mechanic so much!

Thanks!

The lags and maybe some camera issues which people here have told me only occurs in the web build. I ask you to try the win/linux build for a much better experience.

I will keep in mind those points when I start to polish the game after jam.

Glad you enjoyed the game!

Thank you for the detailed analysis! All the levels were experimentation with the mechanics and the last 2 were actual levels I made, after which time ran out. I tried preloading the particles, which didn’t work at the last moment, that is why I recommend you to play the platform build rather than the web one.

I will definately add camera pan, but in a less interactive way, so that it still stays a mystery.

That part needed more work, I agree. What you could interact with after dropping the ball is not the clearest thing.

That last level route gives you another chance if you accidently hit the fan (which Shovel did on stream, but he turned it off immediately, which made the ball stop before reaching the booster), guess I need to work on my level design skills.

Thank you again!

Thanks! Glad you liked it 😁

Many thanks! I plan to make more puzzles after the jam. Glad you enjoyed the game

Thank you!

A crash? Might have been something random, never experienced that.

Not at all, it was fun!

Please check out my submission too.

Nice art and fun game, but the actual game is pretty hard for me.

Although well done from a jam perspective!

Fun game and level-design was pretty good. I am sure this could be expanded into a larger game after the jam.

You can check out my game too!

Very calming and relaxing game. Really liked the evolution idea and the way you can choose the path! Visuals are extreeeeeamly good (5 e’s means 5 stars).

Well done on your first jam submission. You did an outstanding job!

Resolved. Thanks very much!

Thanks!

I could have done more (intermediate to difficult) levels, but time lacked.

I will make more levels after the jam!

Fun game, wish it had more levels.

Please try out my game too!

Seems like I forgot to rate this. It was very fun! The way the ball stretches and squishes is very satisfying to watch.

Very fun!

That twist was a twist in the story! Well crafted audio and story. I liked it. It was really fun.

Should have had a way to skip/advance dialogues for sure, also they advance automatically, that was bad.

This was pretty fun! Loved all the puzzles, at least I wouldn’t been able to make so many and so good in 10 days. And the sound is absolutely amazing. And this by one new to jams, pretty sure you are going to win this category.

Well done!

This in 10 days!? There is so much in this game that is above the jam level. The gameplay is so smooth and fun! I really liked the cursor following tooltips. It took me time to understand the game logic, but I got it.

I can see this game evolving into the next balatro or something. Excellent.

Everything is well polished. Great job. Take all of my 5 stars please!

It was really, really fun. Saw the game on the stream. The ability to draw (and hide) paths at will to solve the level is absolutely brilliant. That hand-drawn look is really cool

Nice job!

Pretty cool idea, would love to play more if this gets expanded.

This once is particularly interesting, the interface reminds me of Windows XP. Loved the little things running inside the game. Good job!

I always like these OS based games. Will make one some day.

This game is pretty cool. Good job on your first 3D game.

This game mind-blowing. It successfully replicated the out of box experience. I have no words to say more. I wish it had more content.

Well Done, great job! All 5 stars