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FACEROLL [ffs]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #4 | 4.385 | 4.385 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #8 | 4.462 | 4.462 |
Overall | #11 | 4.077 | 4.077 |
VISUALS | Did this game have nice graphics, art or design? | #21 | 4.231 | 4.231 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #26 | 3.769 | 3.769 |
AUDIO | Did this game have great music or sound design? | #45 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
This game was created for the Minijam 45 (10-13/01/2020). It is is not the kind of design I usually go for, but the main mechanic showed potential and people enjoyed it... so, I decided to do a pass improving everything around the game (game feel, UI, etc).
I had not time yet to add more levels, but a level editor is on the way.
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Comments
Very cool concept. Easy to pick up on and gets challenging fast. The squishy sound and the slight bounce makes the die almost feel like it's a rubber chew toy.
Excellent game! I can't believe I've never seen this mechanic used before. nice job!
Another perfect score!
Brilliant mechanic! Really enjoyed this, nice work.
Clever mechanic, polished game!
Very, very nice mechanic! I'll definitely come back to this one and try it again. It was a pretty cool UX. ^ ^
I think that this game is the best one I tested in this jam. Really fun. If you intend to publish for other platforms, like mobile, I think it will make huge sucess.
hey thanks!!
I did a build for android (available for download). Right now i am doing monthly projects, so when i am done with February's project, i think i will do another iteration trying to add the missing features, and go for actually placing it at the Play store.
Fun and hard! Maybe would be more fun if you could also roll uphill and downhill.
Hey, thanks! I did the support for 2.5d levels, but I'll didn't have time for level design (plus the level readability suffered :( )
Game feels really sweet! Like how it feels
Very cool idea! Love the look and feel of the game! Could use some better sound effects though. Great overall!