OH i played this before but just now noticed you can rotate?! okay this is MUCH easier now; let’s see if I can get to grandmaster!
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Purple Paths's itch.io pageComments
Beat a grandmaster puzzle!
Watching the balls split at the end is a very satisfying win to the puzzle.
I found the random + row/column requirement + number of tiles felt too difficult to strategize. I tended to play until I was half out of tiles and then start thinking hard. But pushing to the harder difficulty levels, I really got into the strategy.
Weirdly, in my memory some of the puzzles are more than 3x3, but it looks like all difficulties are the same. I guess it just seemed more daunting…
Great work!
Took me a while to get into it (ie to stop placing tiles any old where and focus :p) but when I did I found it a really neat puzzle. I don't think I've seen this kind of placement puzzle before and it was quite involving - choices to make about what type of tile must go in what location to win, learning about what kind of tiles work in the middle, on the edge, etc. Really good :)
Heck yeah! This is great!
For some reason, it took me a while to realize I could rotate the pieces, even though I saw that you could rotate them in a screenshot you'd posted earlier XD
I loved the little "infinite loop" note :)
I liked the unlocking difficulties.
If you feel like it, I think it would be handy to have a level reset button that either resets the same level or gives you a new one. Just something to do if you know you're gonna fail other than needing to place the remaining tiles.
I love it. Much harder than it looks which keeps me playing until I finally beat a level.
Planning out the ball splitting with the pathing was an interesting problem to work through as a player. I really enjoyed the challenge at each level. Really nice game!
Thanks, I'm glad you liked it so much! :)
The idea was for it to be like a solitaire board game that you can keep coming back to, sometimes winning, sometimes losing, but getting more consistent at over time. I have a few ideas for new scenarios I might add, but I'd hope to keep them open-ended and not solvable.
Unlike many tile games this is fun in the laying of the tiles and satisfying in the execution of the solution. A great jam entry!
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