Good game. I think the game would benefit heavily from some indication that bullets are being fired. I spent a couple minutes trying to figure out how to shoot because I couldn't tell that the gun was firing. It would also benefit from the ability to restart without quitting and running the game again. Overall, it was fairly fun once I figured it out.
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Spider Ruins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Determination: You clearly challenged yourself. Not an easy game to make. | #13 | 2.881 | 3.067 |
Originality: Your game presents very fully original concept. | #13 | 2.881 | 3.067 |
Gameplay: The game is fun to play and engaging. | #14 | 2.192 | 2.333 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #14 | 2.129 | 2.267 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #14 | 1.879 | 2.000 |
Overall | #14 | 2.427 | 2.583 |
Emotion / Mood: The game has an emotional impact. | #14 | 2.067 | 2.200 |
Theme: The game creatively uses the Jam’s Theme. | #15 | 2.943 | 3.133 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #15 | 2.442 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
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Nicholas Weigand
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