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nzender

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A member registered Aug 30, 2023 · View creator page →

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I'm sorry you couldn't get it to work, I did not build the game to be tested on Mac, only on PC like the instructions mentioned.

I'm sorry you couldn't get it to work, can you confirm that you were able to download the zip file and unzipped it? After unzipping, you should just be able to double click  on the "CreativeCore_Prototypes.exe" to run it, let me know if that works?

Neat little game,  controls work well, good game design, lots too explore and do. No problems that I could really mention. Really good job!

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Really good looking and put together game. I wish there was more of an objective to it or something rather than just running around fighting endless enemies, but that is still pretty fun too. Only issue I had was that the ladders would get me stuck into the land and unable to leave sometimes.

Game is an interesting starting concept I think. I feel like a wave system could have been implemented easily to add some spice to the game. I liked the way that the sword felt and most of the sounds. The menu did not work at all. Overall not bad.

Same issue as the others, no game to test.

Really well fleshed out game, animations, attacking, and movement all felt really nice. I think this would be a really enjoyable game to keep playing for a while. A couple problems that I noticed was that for one, the enemies would never completely die and stay in a loop if you keep hitting them, and then second and MOST importantly, I could not actually get to the teleport of the third area even after killing all of the enemies. The enemies also had the issue of being WAY too tall, there were multiple times were they were way out of reach of my character and still hit me. Besides these issue I think it is really cool!

Really neat idea to use a grappling hook, I really liked the physics of it. I was not able to make it too far into the game because I am bad at it, but overall it seems really good! I don't have any real criticisms of it at all!

Game does not work.

First off, the intro with the snake sliding in was really cool! Secondly, I found this game to be very fun, just being able to go around and discover a bunch of different things was cool. Also not really sure if it was intentional or not, but you can spam e on the lizard outside and monkey inside and can get MASSIVE which is hilarious. Overall really good!

A maze was a cool idea, although I am glad that you can just walk straight to the finish almost immediately. The walls all look the exact same, so its less of a maze and more about trying to see where you are going more than anything. A second problem that I saw was that the minotaur just gets stuck on any wall and then you can just walk around him.

It was fun to shoot the gun at the original spider and watch it flip over, also was fun to just run around and see all of the assets used. I thought the idea of the tracers of the bullets was cool and was fun to move back and forth and watch the trajectory change. There were many problems that I encountered, like after the initial spider, every single spider would immediately die when spawning and I would not even see them I would definitely recommend fixing that.

Definitely not on theme, but overall a good game. The controls were very hard to use, and the shooting would break for some reason, but I liked the concept.

I really liked this game! The story is wonderful and definitely creeped me out a little bit, which is good! I just wish there was more to it or an ending instead of just the last "help" platform.

Interesting choose your own story game. My criticism would be that the choices need to each be looked through to make them work though, if you choose the left options every time, the game will break and there will be no text after.

Fun little game, Im not sure if there was an actual way to get to the boss room or not without jumping over the walls? I think that could definitely be shown a little better, and then explaining where the end is could be better. Overall though, enjoyable first person adventure game.

Very fun game! Controls felt really good and the sprint control definitely was cool to play around with. I was able to escape after figuring out to high jump you have to hold shift. My only criticism would be to add something that tells you that in game. Overall, I think this could be a great  game to continue on and have different sections for.

I understand the idea this game was going for, just a basic temple run type game. Some simple improvements could definitely be made to help the player like zooming the camera out so you can see the next platform, or informing the player that double jump exists. Like others have noted, there is a section of the game towards the end where your character will just tip over and fall off, I was only able to get past it after multiple attempts by finding that specific spot and jumping over it. I wish there was something at the end as well to help finish it off. Good attempt though!

Wonderful game idea! Super fun to play and progresses very well! I actually was able to make it through the tower with the map you included, but the conversation bugged out once I had the statue.  Besides that, great level design and interesting story.

I think that this could be a good off direction game that's similar to QWOP but not exactly the same. I'm assuming this was supposed to be a QWOP version of a fighting sim but didn't quite get there in the end. Honestly I did find the movement of the models quite interesting and funny to interact with, just wish the objective was implemented better and the movement was quicker. Side note, not really sure how this was supposed to follow the theme at all.