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A jam submission

Ancient OdysseyView game page

Complete the quests to win
Submitted by nzender — 28 minutes, 26 seconds before the deadline
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Ancient Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Game Feel: Feels good to perform actions. Controls responsive and satisfying.#63.4443.667
Personality/Narrative: Characters, dialogue, plot, and other story elements.#83.3193.533
Determination: You clearly challenged yourself. Not an easy game to make.#93.6323.867
Gameplay: The game is fun to play and engaging.#103.2563.467
Emotion / Mood: The game has an emotional impact.#102.6302.800
Overall#103.1943.400
Environment: Art, level and enemy design, placement and pacing of challenges.#113.3193.533
Originality: Your game presents very fully original concept.#132.8813.067
Theme: The game creatively uses the Jam’s Theme.#133.0683.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Sources Cited
Sources:

Arrow Keys Picture

https://community.ptc.com/t5/Creo-View-Illustrate-Schematics/Rotating-with-arrow-butons/idi-p/459167

WASD Keys Picture

https://www.istockphoto.com/vector/wasd-keys-illustration-gm1171544923-324611010

Shift Key Picture

https://www.techonthenet.com/clipart/keyboard/shift_key.php

Spacebar Key Picture

https://www.techonthenet.com/clipart/keyboard/space_key_m.php

E key picture

https://www.techonthenet.com/clipart/keyboard/letter_e.php

Mouse picture

https://www.alamy.com/computer-mouse-icon-in-outline-style-isolated-on-white-background-personal-computer-symbol-vector-illustration-image215079839.html

Cover Art AI generated using

https://picsart.com/create/editor?category=text&prompt=Ancient+Odyssey+game+cover&projectId=655554091e96de61ecaf1c0d

Movement Script from tutorial

https://learn.unity.com/mission/animation?uv=2022.3&pathwayId=61a65568edbc2a00206076dd

Font From

https://fonts.google.com/specimen/Roboto?preview.text=Ancient%20Odyssey

Gradient background made with
https://angrytools.com/gradient/image/
Menu Music

https://freesound.org/people/xkeril/sounds/639585/

Overworld Music

https://freesound.org/people/waxsocks/sounds/683938/#comments

Underground Music

https://freesound.org/people/dkiller2204/sounds/361064/

Finish Music

https://freesound.org/people/humanoide9000/sounds/466133/

Coin Pickup Sound

https://freesound.org/people/MATRIXXX_/sounds/515736/

Unity Assets:

https://assetstore.unity.com/packages/audio/sound-fx/forest-sounds-2023-lite-230097

https://assetstore.unity.com/packages/tools/gui/dialogue-system-248969

https://assetstore.unity.com/packages/3d/props/weapons/free-shield-89954

https://assetstore.unity.com/packages/3d/props/low-poly-gems-245515

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/stylized-npc-peasant-nolant-252440

https://assetstore.unity.com/packages/3d/environments/dungeons/low-poly-dungeons-lite-177937

https://assetstore.unity.com/packages/3d/characters/humanoids/humans/free-modular-character-fantasy-rpg-human-male-228952

https://assetstore.unity.com/packages/3d/environments/fantasy/detailed-medieval-village-demo-157590

https://assetstore.unity.com/packages/3d/environments/fantasy/fantasy-free-260367

https://assetstore.unity.com/packages/3d/environments/fantasy/3d-cartoon-village-126869

https://assetstore.unity.com/packages/3d/environments/fantasy/pb-frontier-settlement-166680

https://assetstore.unity.com/packages/3d/environments/fantasy/altar-ruins-free-109065

https://assetstore.unity.com/packages/3d/environments/fantasy/fantasy-tombs-necropoly-lite-205971

https://assetstore.unity.com/packages/tools/utilities/text-to-textmesh-pro-upgrade-tool-176732

https://assetstore.unity.com/packages/2d/textures-materials/nature/terrain-textures-pack-free-139542

https://assetstore.unity.com/packages/3d/environments/free-low-poly-desert-pack-106709

https://assetstore.unity.com/packages/3d/environments/landscapes/polydesert-107196

https://assetstore.unity.com/packages/3d/environments/fantasy/polyart-ancient-village-pack-166022

https://assetstore.unity.com/packages/3d/props/exterior/ancient-ruins-and-plants-201914

Your Name (Required for CSC 355 Students only)
Nathan Z

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Comments

Submitted

Very good game, could use more content to give it some depth, i do like that there is no combat which makes it unique but there wasnt a use for coins or anything, a little display or inventory just to see them wouldve been cool. but those are all extra things you could add later, as a concept i think it was fantastic! also little bug, when the game finished it wouldnt bring my cursor back needing me to alt + f4 to get out but thats okay.

Submitted

I liked the game. I thought the idea of doing quests without any sort of combat was neat. The only issue I ran into was once I finished the game my mouse never returned and I was unable to press the exit button, I had to alt f4. 

Submitted

I really enjoyed the environment design! The camera sensitivity was a bit higher than I normally play on, so an option to change sensitivity would probably be useful. Additionally, some of the dialogue for receiving coins for completing a quest displayed before finishing the quest. Overall, a pretty good game.

Submitted

was able to play and was shocked at the gameplay and environment. i tried using that character model too but just couldn't get it to work in time however it looks like you got it no problem! i also liked the questing mechanic. great game!

Submitted

I was unable to get this playing on my unity, unfortunatly couldn't test

Developer

I'm sorry you couldn't get it to work, can you confirm that you were able to download the zip file and unzipped it? After unzipping, you should just be able to double click  on the "CreativeCore_Prototypes.exe" to run it, let me know if that works?

Submitted

I did exactly that, I even created a new project of my own and tried to import it but nothing worked. I could have been an issue on my end, im not entirely sure

Submitted

Unfortunately, I was not able to open this game in my Mac.

Developer

I'm sorry you couldn't get it to work, I did not build the game to be tested on Mac, only on PC like the instructions mentioned.

Submitted (1 edit)

Nice job! I can tell you put a lot of work into this with the triggers, lighting, terrain, and smooth controls! I'd loved to have seen more variety in the quests, but 2 weeks isn't a lot of time. I loved that you had the opening menus and a finish to the game, those were really nice touches.

I will say though that you violated the #1 rule of game design: there was nothing behind the waterfall!

Submitted

This game was very fun. after beating the game once,  I tried to go in and immediatedly push the skip button. I'm glad it didnt work lol

Submitted

Really neat little questing game!  The only fix I would make is as the player is idle there are still steps playing.

Submitted(+1)

Cool Game! With some more time to really add some finishing touches this would be even better. One thing I did notice with the mayor was he seemed touchy to get the dialog to pop up, like I stand in a certain spot to get it to work for whatever reason.

Submitted

Interesting concept, with some more polish this could be a fun simulation game!

Submitted(+1)

Movement felt good - nice and responsive. 

Only thing that was off to me was that you are warped at the start of the level when exiting the cave. But otherwise a nice and simple questing game.