A fun vampire survivor take. Audio and graphics are good, and the integration of consequences in the cards having positives and negatives were fun additions. It could have done with lots more bullets to make it a “bullet hell” game, rather than only throwing bodies at the player. Great job, well done!
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Spellstorm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #63 | 3.556 | 3.556 |
Overall | #92 | 3.333 | 3.333 |
Visual | #137 | 3.222 | 3.222 |
Audio | #207 | 2.556 | 2.556 |
Theme | #285 | 1.778 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Rewired, Polygon Fantasy, Polygon Arsenal, Mage Warrior animation pack, Polygon Dungeon Realms
Are you using any AI generated assets?
No
Did you use BulletFury?
Comments
great job finishing the game jam! animations and the characters were cool! sounds very great also. good job overall!!
Hello! 👋
Overall: ✨ Wow, the fact that you got a game with all those enemies and projectiles to work so well in the browser is impressive! Great job!
Fun: 🎉 The game had a good amount of mechanics, and it reminded me of Vampire Survivor. It has the potential to be a fun 3D version of that game with more time and development.
Visual: 🎨 The visual assets you used were well fitting and added to the game's appeal.
Audio: 🎶 The audio was good, but it could benefit from some epic background music to enhance the atmosphere.
Theme: 📚 I believe you incorporated the theme with the demonic offerings, which was a similar take my team did. However, I wouldn't consider this game a bullet hell, I think it needs a bit more bullets.
Other feedback: It looks like you put in some good work into it so great job regardless! 👏
This game is good. I have fun playing it.
Unfortunately, the game crash when there are too many enemies on screen. You should limit the number of enemy alive so this doesn't happen. Or maybe I just choose a weak spell at the beginning.
Tried using magic missile and it killed things a little too slow that eventually too many enemies spawned and crashed the browser x_x
Those models were looking pretty detailed which is probably related.
I gave me a bit of a COD zombies feel. Probably should have limited the spawns as end of wave had hundreds on screen still.
Cool and fun game, the spells' visuals and sfx are really nice, wish it had some background music and maybe a fancier ground texture :D
Spells and effects look cool! I picked magic missiles first and it took awhile to kill enough enemies to get my next spell. To future players: probably don't pick magic missiles first.
Dope survivors-like playing to the strengths of the genre! Nice job getting such a variety of abilities / stats out in a short time.
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