I’m really liking the game boy style graphics! Great job!
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Sticky and the Forgotten Blade of Justice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music and Sound | #50 | 2.956 | 3.100 |
Balance | #55 | 2.860 | 3.000 |
Fun Factor | #62 | 2.956 | 3.100 |
Overall | #73 | 2.781 | 2.917 |
Overall | #80 | 2.860 | 3.000 |
Visuals | #82 | 2.670 | 2.800 |
Polish | #90 | 2.384 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Video URL
https://youtu.be/Cjs4VusKfL4
Comments
Get OFF my sword enemies, Love this game and shish kebab'n my foes. It had good music and was fun also that flip when you jump is funny
Fun little game! I got to the Big demon looking guy. Is the final boss? I was not able to beat him. There were a few glitches with the wall jump. I found that if I just spam the jump button then my guy would at least awkwardly get up the wall. Also I would get this error message if I tried to leave an area without kill all the guys.. All in all I enjoyed playing your game. I played about seven times trying to get back to that final boss before giving up. :) Nice job
yeah, the big guy is the "boss". I wanted to keep it short. I wanted people to be able to pick him up too, because it's funny to have that large of an enemy on your sword, but because of this, if you kill all enemies other than him, you can't win. I could fix this by making a spawner to spawn more enemies if the instance count gets below a threshold, but I didn't think of that during the jam and got too worried about getting a video done.
The glitch you encountered I believe happens when you die and the game restarts, the variables aren't being reinitialized correctly, and the game is trying to find an instance of an object that doesn't exist yet. So unfortunately you have to close the game and re run if you die.
Also, the wall jump mechanic was something I never tried before, and likely would have absorbed a lot of time to get working the way I wanted, so I just said good nuff and moved on. Gives me something to work on for next time!
I know the BS guys love interpolation but it is best lefft turned off a small resolution pixelart game
It's actually turned off. If you're referring to the blurriness, it's because I used inkscape for the art, and since everything is a low resolution, the pixels get distorted when exported to png. Probably not the best call on my part, but I'm no artist, and for some reason thought low res would make life easier. I learned that low res actually made it more difficult for me for several things. The text is also something I wasn't happy with, buuuut, once again, trying to fit the text on the screen of a resolution of 160x144 ended up making things ugly. Learned a few things though that I can definitely apply to my future challenges!
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