I was not able to get it to work on my mac but it did work on my pc. I like the powerups and the level design, and the whole idea in general. The tune was catchy. The background and wall tiles kind of looked a bit boring to me. I can understand not wanting to spend too much time on them in a jam environment. also the knuckles type wall climbing power had some issues for me. sometimes the character would point the wrong direction when attached to the wall.
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I love this game. The sound effects are fun. The idea is intresting. I found it was hard to select an angle. Perhaps if the charicter turned slower when standing in midair or if he/she/it pointed toward the mouse. If you wanted to stay with a retro video game theme you could make the arrows move a cursor on the screen but this would take longer. Also I The animation was missing for the midair jump for me (on mac) so I could not tell which direction the charicter was pointed.
I like it. The pixel art is pretty good. At first I tried to phase through the rats but then I found I could just phase in front of them before they attacked me and If I only held down the mouse button momentarily I didn't have to deal with so much cooldown
Works on osx yosemite. I like the game. music is catchy. The fight mechanics are cool. I just wish the enemies were more enemy like you know? instead of glowing spheres. There is only so much you can do in 48 hrs though
Hey thanks guys. I realize I may have bitten off a bit more than I could chew seeing as I had never touched unity before the jam. I had planned on messing around with it beforehand but never got the time. Honestly working with Unity has been a bit frustrating this weekend compared to how easy it is to program with Gamemaker, but maybe I just need more practice.
there is a cheat of sorts. I feel like I shouldnt be sharing this but, Catsup can be registered as ingredients so if you just go to the bottom of the screen right under the arrows and just shoot a steady stream it’s possible to skip a level. Stars register too that’s why the arrows twinkle from time to time.i definitely plan to fix this in a future version
I love how you effectivly combine light effects and pixelart. The atmosphere of this game is top notch. Its too bad the game isnt more eyecatching. I was tempted to pass over it and not play. im glad i chose to download it. Idk how to fix that without fundamentally changing what is great about the game.
Its an option in gamemaker under global game settings windows/graphics. idk if you use gamemaker. Its just some of the stuff is a bit blurry. When I see this happen with my pixelart its usually because somewhere I have left an interpolation option turned on when I resized it.
Absolutely love the Pixelart. I wasnt able to get to any level except for 1 and I killed all the enemies on level 1 and the level didn't end. Tried on windows 7 and 8. on 8 at some point I got to the endscreen but idk how. It would not run on my mac. Said the file was damaged. Tried downloading 3 times.
This is a cool game I like the sprites. I wish Eli had a fullsize adventure/beatemup game. I wonder what type of shenanigans he would get up to and what environments he would traverse. also I am having problems with the up arrow sticking