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Abstraction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #134 | 3.613 | 3.613 |
Game Design | #170 | 3.677 | 3.677 |
Theme | #216 | 3.645 | 3.645 |
Overall | #234 | 3.500 | 3.500 |
Fun | #246 | 3.452 | 3.452 |
Innovation | #381 | 3.194 | 3.194 |
Graphics | #482 | 3.419 | 3.419 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The game is a platformer, but the platforms you jump on are not real (invisible). Instead of looking at the platforms, you have to touch them to feel them.
Did you write all the code and made all the assets from scratch?
Yes, except for 1 or 2 lines of code! Unfortunately the sounds for the player and the menu don't work correctly in the WebGl version, so make sure you download the Windows version for the full experience!
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Comments
This is a very good game! Pretty simplistic, I like it!
You can check out my game if possible :)
The music is great its really soothing and the art style is very nice. If possible do play and rate my game :)
Very nice music, very simplistic art style, simple yet sweet game play. Nice game, good work :)
Cool game, I liked how you introduced concepts (like boost jump) the could both hurt and harm you. "Feeling" your way through a level is also such a cool spin on this style of game, as I figured it out I couldn't help but smile. Maybe you could further encourage exploring and dying in the game for the people saying its frustrating, I had a really fun time creating a mental map of each level once I was okay not making it through on the first go
Nice controls and a neat idea! Would be cool to have some visual clues and more art to spice things up.
Neat game with solid controls. But I feel making the platforms completely invisible makes the game feel less rewarding when completing. Maybe you could have the platforms start to become visible when the player runs over them or telegraph through spikes and colors on where the player is supposed to go. But still, nice game!
Nice little game ! Graphics were simple, but efficient, and the gameplay is polished and very responsive =). However, the whole "trial and error" concept is a bit frustrating... I would have enjoyed a way to tell where are the platforms without having to try blindly ^^'. But otherwise, this is a solid entry, congratulations ^^ !
Thankyou! I thought about displaying the level with visible platforms for a few seconds before you play it, but I thought that would make it easy. I do think that definitely could have been an option if made levels harder though.
This was something else! Great game!
I just rated your game, maybe you can do the same on mine ^_^
Nice work!
nice game bro. A FEEDBACK: you could add a trail that doesn't destroy so that we as a player can take a note of our previous move of the same level to avoid that trail path. cuz as level progresses it becomes real hard to take note of path.
Such a time killer for the long roads or before sleeping. It'd be fun to play on mobiles
Really cool game ! I like the ambiance and the progression is really well thought. Congrats !
Hey, great job with this! The controls are very fluent and I really enjoyed sitting down with it. It's also more self-explanatory than you might think! I don't think you need the text in the background. The whole game is made up by trial and error, so to try out a new power would feel natural. That would make the game a bit cleaner. Other than that, it was great! Well done!
Thankyou! That is a good point, a lot of the explanations are probably not needed, as some are pretty obvious.
Nice music and relaxing game, simple but great, but lot's of trolls -_-
I really like how fun and challenging this game is! It was very polished and I enjoyed playing it! Great job! :)
Really cool polished game + idea! I like how you made it simple and also am impressed at the quantity of quality levels!
Thanks!
Cool game! You had a lot of nice juice with the screen shake, that was good. Level design with invisible platforms is tricky, my game had that too, but you did a good job. Good work!
Thankyou!
This is great! I had a lot of fun playing it!
Thankyou!
I agree with Arihan10
First game I've played in the jam and we're off to a great start! Idea is simple, well executed and has a clear relation to the theme. The levels are well designed, but if there's one bit of feedback I would give, it would be to add some hints in every level, as opposed to sparsely dropping them throughout the game. Graphics are pretty nice as well. Good job!
Thanks for your feedback!