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Typh13

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A member registered Feb 12, 2022 · View creator page →

Creator of

Recent community posts

It was a cool experience! I was actually watching your videos and ended up here haha

They Are Coming! community · Created a new topic Known Bugs
(6 edits)

-Player Rigidbody Rotation.
-Information pop up texts are showing false information.
-Woodcutter Upgrade Problem.
-Woodcutter Upgrade Functions.
-After death, broken wave system.
-Interscene last line is not skipping.
-Interception of construction bases' building range.

I wonder if its because of the volume? Because I didn't want constant background music but thrilling loop, wind and howling. Which is in-house production.

No problem! Thank you for commenting considering my suggestion! If you ever finish this project I'd like to try to play it again!

Oh, that makes sense! I understand it. 

Thank you for your submission!  It feels a bit dry and in need of polishing! I think you made the sound by yourself so I give it a go for that but i wish there was more to that! 


Good Luck!

Thank you for sharing all these! It will help a lot. 

2nd "bug" probably you mean the bullets? They are meant to be on the floor. If a tower is incapable of shooring an enemy, you will see the bullet on the floor!

But for the rest you are awesome! Thank you.

Thank you for your detailed feedback. I will take notes! It was fresh to see new advices. I  appreciate it!

(1 edit)

There are known bugs I am sorry for that. However, there are ways to dodge the bugs which can provide you a decent experience. I've given how on the description page.

Thank you! I will check when I have the time!


Edit: And, thanks for notifying the bugs! I am really sorry for that! Sometimes there are false bugs too because of a design flaw of informative texts. I will deal with that!

Thank you for sharing. It's a first time bug so can you explain to me how many woods you had and how many towers you had built?

First Impression:

-I was sooo confused. Its probably me tho. 

-I love the idea. It feels fresh to see things other than platformers. 

Suggestions:

-I know there wasn't enough time maybe but a tutorial would be awesome for people like me. 

-I don't know if it exists but maybe keyboard shortcuts? 


Overall, thank you for your work. It was a nice experience.

Lovely content!

Sorry that I neglected this comment! Thank you very much! There are some bugs that I should be fixing though. Therefore, I am sorry about it and thanks for giving me your 30 mins!

First Impressions:

-I love the graphics

-SFX are enough for the game

-For some reason either I couldn't kill the enemies or they were too hard to kill.

-Top down perspective is quite fun.


Overall, I enjoyed the game but I couldn't due to didn't know what to do against the enemies. Thank you for your work!

I WANT MORE

You can not leave me this much of a gameplay. The music, colors and weird story. I want it! I loved everything and especially the party where the sound was changing under water. Amazing dev!

This felt literally surreal. Like the graphics and characters were not usual. Which brings a fresh aspect and seeing things other than pixelart(including me). I like the idea and being an interesting platform game like this! Thank you for all the work!

It's a gem! It's really fun. A lot of nice things to say but too less time for me. I loved the graphics, audio and mechanics. Atmosphere is so nice. So much potential to grow this into something. Thank you for your work!

No problem! If you have a free time id like to hear your thoughts on my submission too!

No problem! Good luck!

I saw the game on hedgein's stream! I really loved it. It was fun to play. 

Likes:

-Graphics are decent. Option for Postprocessing is a nice idea.

-I love the idea of a reality gun.

-Background music makes it cruel since its a nice music and u keep dying.

Dislikes:

-A problem with jumping. Sometimes It'd not jump for some reason.

Suggestions:

-You can make the speed of bullet a bit faster? or when i think i hit it and I see the animation of the item being unreal I rush and die. Maybe there is a delay or it was intended idk.


Overall, its one of the unique games that made me want to play the game. Keep up the good work!

First Impressions:

-I like the simple menu design.

-Bugs are cute and lovely. 

-BGM and sounds even though I turned the volume up was a bit silent(maybe on my end?) but they were well fitting I like it. 

-I kinda like that type of games. Even though theme looked a bit unfitting I played a while :D game with progression like this is addictive sometimes :P


Overall, it has potential to be fully developed and put like other games online to be played. Maybe even multiplayer!!! (Which is a hard task. I have no idea about networking)

Thanks for the rate, I wish I could run your game tho! It was only for the macs :(

Thank you for your feedback! There are a lot of missing part but its my first jam! I will try to do better next time.

Thank you very much! I am sorry for the bugs. I couldn't optimize enough and had to come up with this. I will work on audio, tutorial and drop chances. 

Also, I didn't know flowers could be a problem for someone. Those are obviously designed to give ambiance.  There is a sound effect that if collect something you can hear. Thus, trying to collect flowers wouldn't be a problem if you had the sounds open. However, thank you again for your feed back

For some reason, there is an interesting problem for some people where the screen is quiet dark. However, there are so many other players where they experience no problem of finding their path. For some reason, few players had experienced a moment where they had problem seeing around. I couldn't collect enough screen shots to understand what the problem is. If you provide me then I can understand it is either about the game or its on your end.

You can not point the light up or down and it is how its designed. I don't understand where you wanted to point the light. If you give me more detailed understanding of what you tried to do I can understand it.

There is a list of known bugs and within that list number of things you said about text appereance and disappearance exist. Apologies for inconvience.

The game is hard and you are suppposed to die. You are not supposed to win right away. But if you look around and find your path. You can collect 3 MagiCore in the beginning. This will provide you enough resources to build tower and a woocutter. 

Random wood drops are act of collecting "branches". Which will provide you random number of woods to source your towers. Since the game is not realistic but to make it more engaging and waste your time to collect woods to cause you panic for building towers, they are also intended that way.

Small economy was built around this w here you spend your time and take risks. Such as exchange and wood collecting.


Thank you for your feedback. I hope you can provide me some screenshots of how you couldn't see or information on how the light didn't work since these are rare bugs and i need info on them.

No problem! If you haven't checked out I am curious about your feedback!

(1 edit)

First Impressions:

-Main menu and camera approaches are awesome!

-Assets and musics you've chosen fits well!


thank you for your work! I'd like to hear your thoughts on my submission!

I saw your game on Hedgein's stream! I really liked the music and art. You did a very good job and I had to rate it myself too! Thanks for your work! I loved it. 

If you have time it'd be awesome to have your thoughts on my submission too!

Thanks for rating!

I love the art it looks so lovely. Alongside with the music etc. The game overall is attractive. Good work! 

If you have time I'd like to hear your feedback!

First Impressions:

-Minimalist graphics are looking attractive!

-The game made me laugh when i was introduced the first screen. I didn't expect that for sure!

-was there a minecraft bed reference? XD

-BGM was nice. It could be better if the volume was a bit lower.

Overall, its amazing to see someone that made everything by themselves! Keep up the good work! If you have time please check my submission too!

https://itch.io/jam/brackeys-7/rate/1419749


ITs a webGL built. I'd like to hear your thoughts!

I'd like to hear your thoughts! Thank you! Its a WEBGL build. Use anything but chrome!


https://itch.io/jam/brackeys-7/rate/1419749

First Impressions:

-I like the graphics in the main menu.

-I did not understand the game. It takes time to learn it. There was no tutorial within the game.

-SFX were making the game feel nice.

-I like the idea of the game!

Overall, if you have a nice tutorial within the game that i can actually spend more time on enjoying game than learning! Thank you for your work! If you have time please check my game! 

First Impressions.

-There is no main menu to start and prepare myself to play the game. 

-Difficulty does not build from beginning to end. 

-I like the assets they were nice and SFX was okay too. 

-When changing levels, the game does not allow the player to take breath. 


Overall, maybe if you had more time you could add more things. Keep up the good work and if you have time I'd like to hear your thoughts on my submission.

First Impression: 

-Main menu and background image is absolute gorgeous.

-I love  the smooth animation and font type you used for the dialogues.

-The music was so nice and fitting the atmosphere!

-When I needed to decrease the volume, I could find the pause menu. That's life saviour let me tell you. Also, the font is so good that it makes this simple menu looks so nice.

-Idea of  seeing the platforms from the so called "mirror" is amazind idea! More I play the game more I am invested in! As well as that, way you move in and out the camera is a magic work for me because I hate dealing with camera but sometimes, when i am high in platform it'd not let me see the invisible platforms(or you inteded to do that)


Overall, my impression would continue to do that. Interesting mechanics and challanges making this game top tier. I'd like you guys to continue bulding this game. This deserves more attention! 

If you have time, I'd like to hear your thoughts on my game too!

First Impressions:

-BGM and creepiness it gives is beauty. 

-Main Menu is minimalist and well designed. I love the font you used.

-I'd love to have you lead me on for the first few mins of the game to make me understand the game better. I am not good at these type of games though. 


Overall, the game is gorgeous and the idea is indeed interesting. Also, I'd like to know how you placed the water. I've never tried it maybe you know some kind of a tutorial. 

If you have time, I'd like to hear you thoughts on my submission too!

There used to be a game like this but 2D. Palying with this 3D aspects were a nice experience.

First Impressions:

-Graphics is decent!

-I like the BGM. It's not that great but for a game like this it fits  well!

-SFX makes the game satisfying!

-I like the interscenes where you have loading screen. It's nice feels like a whole game.

-I like the UI. It is well placed and not tiring! Including Main menu. I am bad at those things.


Overall, its one of the few games in this jam which is replayable. I love it! Thank you for the submission. If you have time, please check out my submission too!