I didn't fully understand the game, but I see a good effort, the way the screen shakes when you jump is a bit strange and unpleasant.
Play Tiping game
Is It Real?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1261 | 1.932 | 1.932 |
Audio | #1325 | 1.591 | 1.591 |
Innovation | #1344 | 1.773 | 1.773 |
Game Design | #1363 | 1.795 | 1.795 |
Fun | #1399 | 1.727 | 1.727 |
Overall | #1408 | 1.723 | 1.723 |
Graphics | #1539 | 1.523 | 1.523 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
you trieing to figer out what is real
Did you write all the code and made all the assets from scratch?
not i reuse my scripts from my other projects
Comments
What the hell is this game i cannot understand the controls it stucks and glitchy.
How to play: in what is real menu Is green Buttons and red buttons, with green buttons you are goaing to dimansions where you are triing to figger out what Is real od you rike to go back press red Burton back, red buttons are for sayng what Is real od something appears you tip it right od not you are wrong, in real world you have instructions or arrow to the end
I do not understand what to do in this. Perhaps it's not working properly in my browser.
The game is a bit rough, but it's a good start and I think you could definitely make improvements in the future
How to play: in what is real menu Is green Buttons and red buttons, with green buttons you are goaing to dimansions where you are triing to figger out what Is real od you rike to go back press red Burton back, red buttons are for sayng what Is real od something appears you tip it right od not you are wrong, in real world you have instructions or arrow to the end.
recommend a exit button to restart the game if you get stuck. It is still a good start.
I was confused on how to play, you should make the levels smaller in size and focused on your objective; there are a lot of unity tutorials that could help you. I started making a 2D platformer tutorial you could check it out if you get some time.
Good job on finishing this! Here are some things that could be fixed: When you click the dimension button, you go to a tiny place but there is nothing to do. There is not even a way to get out of there, so I have to reload the page. So a pause menu would be good. Also the camera movement should be more free, and when you fall its hard to see if there is a platform. The music and the art could also be improved, but with this time limit its totally fine.
Overall well done and with a bit of polishing this could be a fun game! :)
Hey congrats for finishing your game! I guess there's a collision issue. Also maybe some instruction on the game would be neat! Overall great job!
Hmm I've never using unity before. I've search on google and found some with similar issue like yours, like https://answers.unity.com/questions/1599816/getting-rid-of-2d-collision-jitter.h... and https://gamedev.stackexchange.com/questions/185533/jittery-collisions-in-unity-2...
Both discuss about the same topic, you can read them and compare them with your own code. If it not work, you can just watch some youtube tutorials (unity has much about it) and try to rework the project.
A thing to remember is don't do it in rash, or else you'll get nothing. Keep calm and enjoy the process 😉
Well congrats you at least finished making your game. Hopefully this becomes a good experience for you if suppose you decide to plan/make future games.
Unfortunately I don't think I can give high scores for this game.
- When I play I don't know what actually is going on. EDIT: Okay I read the instruction you posted somewhere a little but I think I'm still lost... sorry :(
- The camera is awkward because I cannot see the ground I would land on when I jump.
- Your answer to how your game fits the theme is "You trying to figure out what is real"; but what does that even mean concretely? I certainly don't understand how your game is even remotely related to your answer. EDIT: Perhaps it's just because I don't understand your game. I played the levels "Dimension 1" and "this" only.
- The graphics is... well... all over the place and unpolished. The player is just an oval and the tiles are some kind of textures and they are mismatched... and the UI looks like standard unmodified Unity UIs
- The audio... weeeelll I think it would've been better had this game had no music than to have the 'music' it has now.
I think my suggestion if you ever decide to join future game jams is to focus more on quality than quantity; polish over content. I saw that you had five levels (I didn't check all of them but I assume they are there); I think they are too many for a 7-day game jam.
I'm not sure if you have got the English ability to understand everything I'm saying, but if there is anything that I want you to take away, it's this: Short clean game is better than a long messy game
Thank you for your submission! It feels a bit dry and in need of polishing! I think you made the sound by yourself so I give it a go for that but i wish there was more to that!
Good Luck!
If you could add a bit more variation in the music that would be nice as I felt it got a bit repetitive. Also whenever I jumped the camera or the player started shaking a lot and I'm not sure if that's an issue you noticed or not.
How to play: in what is real menu Is green Buttons and red buttons, with green buttons you are goaing to dimansions where you are triing to figger out what Is real od you rike to go back press red Burton back, red buttons are for sayng what Is real od something appears you tip it right od not you are wrong, in real world you have instructions or arrow to the end.
Show post...
it needs improvement, perhaps a manual in the menu, but still nice job!
i'd love to get some feedback on my game too: https://itch.io/jam/brackeys-7/rate/1418965
The jump control feels a little bit off and the music is a little bit distracting. I feel it needs a little bit of in game explaination. Good job no less
I didn't quite understand how to play the game, but still good job making it.
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