Play game
YOU MAKE ME STRONG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #261 | 3.800 | 3.800 |
Game Design | #525 | 3.280 | 3.280 |
Graphics | #567 | 3.360 | 3.360 |
Innovation | #591 | 3.120 | 3.120 |
Overall | #755 | 3.013 | 3.013 |
Fun | #845 | 2.880 | 2.880 |
Audio | #1598 | 1.640 | 1.640 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The four characters help each other to overcome the challenges and have theirs powers interact in a fun way.
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code for the Jam. Some assets i made, others i already had.
Leave a comment
Log in with itch.io to leave a comment.
Comments
What a battle! Really fun game! I had a great time playing it. Had to retry 3 times until I manage to complete it.
Sometimes the knight goes crazy and reappear on the top of the screen, but just happened 2 or 3 times.
My main function was to control the angel, and try to keep him alive and safe at all cost, and leave the rest do their tasks. And before each round (when only one enemy was alive and with very few energy) I regroup them with the original formation, so the next round doesn't found me completely spread on the screen.
I really enjoy making those strategies. It was fun.
The graphics, although simple, are very well made. Too bad there's no sound (I fought the last battle with Indiana Jones and the Last Crusade OST on the background :) )
You did a great game! Congratulations!
Thx, man! it means the world to me!
The idea was cool but not fully realized. Being stronger together didn't fit well since even though having all the support characters, there lack of full control kind of took away from this stronger together aspect. It was almost easier to play when my knight character died off so I could solely focus on the the other 3 and hope they would respond correctly. The 3d visuals were decent, but the level environments were slightly bland. I think more time could have helped with this.
Overall, solid work dude
Well done, I like the effects around the characters, and the overall look of the game, only needs a bit of sound. I think I experienced a bug on the first map where the knight got stuck along the water, would only move sideways. Also the damage/health might need a bit of a tweak, on the first boss I placed all characters inside the healing aura and then got on my phone for 2 minutes until the boss went down.
This game is quite fun. The characters are quite responsive and don't feel frustrating to control. While it's nice to play, it doesn't feel like there is a defined goal or agenda to complete, it just feels like the adventurers are attacking monsters because they feel like it. However, I don't play RTS games often so that could just be a nit pick. One suggestion I have is maybe a rally button to send everyone to a location. Otherwise nice game, I enjoyed it.
Best Idea ever! Be sure i Will do that! It solve my biggest gripe with the project.
This game is quite fun. The characters are quite responsive and don't feel frustrating to control. While it's nice to play, it doesn't feel like there is a defined goal or agenda to complete, it just feels like the adventurers are attacking monsters because they feel like it. However, I don't play RTS games often so that could just be a nit pick. One suggestion I have is maybe a rally button to send everyone to a location. Otherwise nice game, I enjoyed it.
This is a pretty fun take on RTS combat. It actually reminds me of a pixel version of the "live action" strategic rpg games like Neverwinter or Dragon Age more than a traditional RTS like Age of Empires or Warcraft. The character controls still need to be polished a bit, but you got a cool game here. :)
Nice entry! Here are my complete feedback:
* Positive points
- The concept is neat, even I'm not a big fan of RTS games
- The characters felt responsive, when I gave an order to them
- Some VFX are pretty cool
----
* Negative points
- I'm not a fan of the art style
- It is too bad that there is no sound in your game
=> Overall good job!
You did a great job!! It looks really cool :D
I think you could make the indicator for who you are controlling stand out a bit more to make it better :)
I did not see many fantasy like submissions in this Jame! I like it :D It looks really good.
dont know what to say like tutorial gameplay art everything is perfect
btw i also made a game that you can play if you want https://itch.io/jam/brackeys-5/rate/926678
oh, man! your game is only for windows? Now i want to play it :(
what do you use maybe i can try making it for your OS?
i use android and OSX. Thx, dude!
Edit: i have one of those controller for smartphones. In my tests, unity let me play using it on mobile.
This was really unique from the other games I have played for this jame. I really liked your art style and the game was all around a fun time. Great job!
Good job dude! I had a very cool experience, and a story that will make you laugh. As I was playing I picked the angel guy and I was like "Oh wow, this is pretty op, I can run arround and as long as they don't target me and I can just heal everyone forever", and the boss spawned, and guess who she targeted? The angel guy. So then I realized I was faster that the bullets, and I kept running in cricles arround the boss to avoid getting hit. Once I killed her, I went to the next stage and I thought " Good,luckly the bullets that were following me disapeard, I'm safe now" but they did not disapear, and I was not safe, as more than 10 projectilles came right at the angel and insta-killed him. How tragic. Then the beasts ate me alive :)
Here's a pic of my brilliant strategy, right before it turned into a complete disaster.
Keep up the good work buddy, this was pretty fun! Also if you don't mind check out my game too!
Lol! i just checked the code here. and they should despawn after a while… but i forgot to start the coroutine for it…
Thx for the heads up!
Haven't seen an RTS game in this jam yet until now, awesome work!
I really liked the art of the game, it remembered me the game autonauts art style, it just lacked some audio, Good job!
I did really like the graphics. And "the frustration" of them not listening was pretty fun at times. Maybe next time show a bit better what character you have selected?
Hi! Loryenne! Thx a lot!
The is a star in the head of the selected one, but with so many particles i miss it too. I am trying to make a decent outline, but could not finish it in time for the jam dead line.
Besides the game being audioless, it is very goodlooking and polished. Good job!
Thanks! I had the stupid idea of try to compose a sound track with garage band and just didn’t had the time (and skills). In the end, i decided the sounds could wait to be done properly.
Really impressive game jam game! Definitely one of the best one's I've played yet. Your graphics are very well done!
A piece of constructive feedback would be to have more feedback when clicking on enemy characters or indicators on who is attacking who.
Really great job!
Thanks, man! It means a lot to me!
Do you believe the selection feed back was the next thing on the TODO list? I was afraid of missing the dead line and posted without it. But i intend to implement it, along with some extra boss mechanics and sounds for the entire thing (in the future).
cool game :o the 3D models are cool. I found it fun to play :) the different abilities that each character has is neat :D good job