Sweet and simple.
But also a bit too hard for me, because it's so fast.
Criteria | Rank | Score* | Raw Score |
Graphics | #444 | 3.500 | 3.500 |
Theme | #481 | 3.500 | 3.500 |
Fun | #688 | 3.071 | 3.071 |
Innovation | #754 | 2.929 | 2.929 |
Overall | #757 | 3.012 | 3.012 |
Game Design | #852 | 2.929 | 2.929 |
Audio | #1228 | 2.143 | 2.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Our game requires that the characters rely on bonds with one another to be able to beat the level and get to the flag at the end of each level. They may touch the flag with one character, but they will not be able to get there with one character. At one point or another, a bond must be made, and the characters will have to work together to reach the flag.
Did you write all the code yourself and made all the assets from scratch?
I wrote the code with my partner for this game jam (games7) and with help from the godot tutorial/guide. The assets are mostly from CraftPix, Pixel Frog, and RGS Dev (all free assets from itch.io). I created a few of the assets.
Haha we use the same tileset ! ^^
And you make a really good game with it good job ! ;)
A really difficult game but that is just because of the excelent level design, well done
I really liked the bond mechanic of the game and the art style was great! Fantastic job!
this game looks like it has some potential.
Check out my game if you have time to spare :)
Hello! That was a last-minute decision by yours truly lol :D
As for the invisible colliders and other issues, we will be continuing to work on our game, and I hope you come to check it out once that version is out :)
You should check out the work from the artists that I credited in the description (they're all here on itch.io) :D
Fantastic graphics, though the collision is bad, like really bad :/ sorta ruins the whole game, also why do I have to reset the whole once all characters are lost.
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