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A jam submission

Death to RitesView game page

No Representation without Incantation
Submitted by CitizenDevelopers (@CitizenDevTeam), cman1526, CitDevChris (@creighcl), CitDevTom, michaelha — 3 hours, 59 minutes before the deadline
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Death to Rites's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#1673.7503.750
Graphics#1683.9583.958
Overall#3343.4583.458
Theme#3473.6673.667
Fun#4163.3753.375
Innovation#6213.0833.083
Audio#6612.9172.917

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
As a necromancer, you are nothing without your minions. Only by working together can you defeat King Roundular.

Did you write all the code yourself and made all the assets from scratch?
4 person team, all code and art from absolute scratch in Unity/Procreate. Audio and fonts properly sourced.

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Comments

Submitted

Love this! Reminds me of castle crashers, a classic!

Submitted

Really only thing I think could use some work is the pacing. The levels feel a bit too long and the enemies a bit too squishy. But it's a really fun concept and I'm curious to see what other upgrades there are and how broken I could possibly get lol So you def got the rogue-like appeal down!

Submitted

Pretty cool game. Suit with the theme very well. Nice work. :)

Submitted

That was a really polished game. I wish it was multiplayer. 

Submitted

Pretty cool game! 

I found it a bit frustrating though when I died at the first king and then had to start from the beginning again (maybe I am just noob). 

Good job!

Submitted

This is a super fun game. The ability to chose which skills you improve means that each play through can be quite different and kept me invested for a long time

Solid metal sounding name. Fluid gameplay. Cast magic missile into the darkness! Really impressive!

This was really fun, with great character graphics and super clear UI! I have very bad eyes so I REALLY appreciated the big UI, haha. I like the idea of summoning only near dead bodies. I do wish I could summon more though, maybe something to think about if you ever come back to update this game. :D But otherwise great job!

Submitted

What a nice game and interpretation of the theme! I quite enjoyed playing it! The art looks good and it feels great to summon the little minions. Nevertheless it was a bit hard to attack, since the autofocus took a bit time to focus. Nevertheless great game!

Submitted

The theme is well implemented in the game, as you're really quite nothing without your minions hahaha
It's really polished and well done, but the only thing that bothered me was the attack system. Having to stop to attack is not a problem, but it was annoying to rely to the auto focus when trying to take a group of ennemies down. I had many clutch times where i had no minions left and a group of ennemies was chasing me and i had to kite forever so i could take one down because it kept focusing another ennemy each time i stopped to attack.
Neverless as i said before, the game was a pleasure to play. Well done to you all !

Submitted

Wow great game. So polished and good looking.

I just wish there was no limit to summoning :P

Submitted

As a fellow necromancer, mwahahaha! Beat up the king with around 5 attack damages and 4 minions mwahahahaHA. The game looks really great and feels like one of them old flash games and I just adore that vibe. Thank you for this great game!

Submitted

Nice! Really dig the art.

Submitted

Very good! I loved the presentation of the game, it looks and plays really well

Submitted

This game was really really good! I loved the artwork and the style of the game!

Submitted

Awesome game! Great art and lots of fun!

Would appreciate it if you played my game too!

Submitted

Absolutely love the art. Had an issue where the movement keys wouldn't work when the game was fullscreen but otherwise a cool game!

Submitted

Wow!

Submitted

Enjoyed this medieval roguelike a lot! Even though I didn't finish it after 4-5 goes.  The necromancy theme works great and the art is great! However, I didn't feel the music fit with the rest of the game very well.  Awesome game nonetheless, with plenty of replayability because of the excellent random upgrade choices.

Submitted

I really like the idea, and it's totally Fun.

But i found some issues there, the enemy's walk animation is to long, when it already reaches the red-circle collider, it will still walk towards the player without moving, the attack is delayed.
The BG doesn't really fit the Scenario, even though it's catchy.
Maybe it's just me but i can't even finish the seecond level :D