Love this! Reminds me of castle crashers, a classic!
Play game
Death to Rites's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #167 | 3.750 | 3.750 |
Graphics | #168 | 3.958 | 3.958 |
Overall | #334 | 3.458 | 3.458 |
Theme | #347 | 3.667 | 3.667 |
Fun | #416 | 3.375 | 3.375 |
Innovation | #621 | 3.083 | 3.083 |
Audio | #661 | 2.917 | 2.917 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
As a necromancer, you are nothing without your minions. Only by working together can you defeat King Roundular.
Did you write all the code yourself and made all the assets from scratch?
4 person team, all code and art from absolute scratch in Unity/Procreate. Audio and fonts properly sourced.
Comments
Really only thing I think could use some work is the pacing. The levels feel a bit too long and the enemies a bit too squishy. But it's a really fun concept and I'm curious to see what other upgrades there are and how broken I could possibly get lol So you def got the rogue-like appeal down!
Pretty cool game!
I found it a bit frustrating though when I died at the first king and then had to start from the beginning again (maybe I am just noob).
Good job!
This is a super fun game. The ability to chose which skills you improve means that each play through can be quite different and kept me invested for a long time
This was really fun, with great character graphics and super clear UI! I have very bad eyes so I REALLY appreciated the big UI, haha. I like the idea of summoning only near dead bodies. I do wish I could summon more though, maybe something to think about if you ever come back to update this game. :D But otherwise great job!
The theme is well implemented in the game, as you're really quite nothing without your minions hahaha
It's really polished and well done, but the only thing that bothered me was the attack system. Having to stop to attack is not a problem, but it was annoying to rely to the auto focus when trying to take a group of ennemies down. I had many clutch times where i had no minions left and a group of ennemies was chasing me and i had to kite forever so i could take one down because it kept focusing another ennemy each time i stopped to attack.
Neverless as i said before, the game was a pleasure to play. Well done to you all !
Wow great game. So polished and good looking.
I just wish there was no limit to summoning :P
Very good! I loved the presentation of the game, it looks and plays really well
This game was really really good! I loved the artwork and the style of the game!
Awesome game! Great art and lots of fun!
Would appreciate it if you played my game too!
Absolutely love the art. Had an issue where the movement keys wouldn't work when the game was fullscreen but otherwise a cool game!
Enjoyed this medieval roguelike a lot! Even though I didn't finish it after 4-5 goes. The necromancy theme works great and the art is great! However, I didn't feel the music fit with the rest of the game very well. Awesome game nonetheless, with plenty of replayability because of the excellent random upgrade choices.
I really like the idea, and it's totally Fun.
But i found some issues there, the enemy's walk animation is to long, when it already reaches the red-circle collider, it will still walk towards the player without moving, the attack is delayed.
The BG doesn't really fit the Scenario, even though it's catchy.
Maybe it's just me but i can't even finish the seecond level :D
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