Well done! Audio, graphics and gameplay are good in this game. Good luck!
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Arvix's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #34 | 4.400 | 4.400 |
Theme | #116 | 4.067 | 4.067 |
Audio | #220 | 3.533 | 3.533 |
Overall | #230 | 3.589 | 3.589 |
Innovation | #403 | 3.333 | 3.333 |
Game Design | #480 | 3.333 | 3.333 |
Fun | #766 | 2.867 | 2.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Arvix, the player, is able to manipulate and rewind time for both himself and various objects in the environment.
Did you write most of the code yourself and made all the assets from scratch?
Yes.
Comments
I liked the art style and the idea for the rewinding. The bubble of time stuff was cool too.
Beautiful game, really unique art style, and nice to play too! Only thing I didn't like was the speed of the player, it felt a bit slow, even considering the slow and relaxing style of the game.
First off, the game looks fabulous. The puzzles are pretty interesting, sometimes hampered by the speed of the character. Still, super impressive in terms of what was done in the time, great job!
2.5D at it's best. I do have an issue when i want to try crossing the second obstacle. Sometimes when rewinding there gets me stuck in the air. I deactivated the bridge and wall to go further but can't because i get stuck. But it could be just me. Otherwise great game, really like the art!
I really liked the mix of 3d models with 2d sprites. Another thing to mention was making wall invisible when walking behind it (without it the player wouldn't be visible), really liked that solution. Only if the walk speed would be a bit faster, that would be awesome, it felt the animation is too fast in comparison to speed. Overall great game. :)
Nice graphics & music! The rewind mechanic is great! :)
The movement speed is a bit too slow though.
I'd appreciate if you try our game too! :) https://hadilepanda.itch.io/corewind
The textures of the models could be a little better unwrapped and it felt pretty slow. Also in the second level there were some collider glitches so I gave up but the style looked great and it fit the theme! big octopath traveler vibes
Man the 3D mix with 2D visuals are SO GOOD! When I first saw your screenshots I thought this would be a MonkeyBall type game (which in hind sight would have been a pretty sweet idea) but anyway I really loved the way you used rewinding for puzzle platforming. I do wish there was a sprint button as some of the distances between things was a bit lengthy for the movement speed. Other than that though excellent work
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