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A jam submission

Emergencies HappenView game page

Work as a 911 operator and don't let anything wrong happen in the city!
Submitted by solidesu (@solidgamesprod) — 15 minutes, 17 seconds before the deadline
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Emergencies Happen's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#553.9403.940
Enjoyment#664.0304.030
Overall#1163.7593.759
Audio#1433.7163.716
Theme#2153.6723.672
Innovation#2323.6273.627
Visuals#5443.5673.567

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Don't let anything wrong to happen as a 911 operator

What code and assets did you not make from scratch during the jam (if any)?
Game is fully made from scratch. Sound design, graphics, animations, music and code are made by me from scratch during the jam except for the brick wall in the main menu - it's downloaded from free assets.

How many people worked on the game?
1

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Comments

Viewing comments 20 to 1 of 63 · Previous page · First page
Submitted(+1)

I really liked that game. I do think you are on to something here - sfx are good and the vibe is tense. 

Good stuff all round. Well done on the submission.

Developer

Thank you!

Submitted(+1)

I'm amazed by how polished your game is, it looks like a proper indie entry on steam ! Only thing I could point is maybe the lack of interaction during the "observation phase" but hey it's a game jam afterall. Congrats !

Developer

Thank you for the praise and your point! Maybe there really can be some new mechanic during observation phase - maybe something like from 'This is police' where you take descisions for the team on the call

Submitted(+1)

Good design. Easy to understand.
Nice work!

Developer

Thank you!

Submitted(+1)

What a great concept ! Art, sound design and gameplay are very strong, I enjoyed it a lot,  great work !

Developer

Thank you!

Submitted(+1)

great

Developer

thanks

Submitted(+1)

I need more! After the first few seconds I was totally sucked in. Such a unique concept! I had to make some really tough calls, but ended up with a very peaceful town. Oh I would love a 3rd day where all pandemonium breaks loose! But, this is a GameJam and I am seriously impressed with what you produced! One of my favorites. Keep up the good work!

Developer(+1)

Thank you! You can sub me on any platform so that if there will be a full demo release I could notify you on that :)

Submitted(+1)

I enjoyed this a lot! I can imagine playing this on a much larger scale. Really creative idea. Great sound. Great job!

Developer

Thank you for the praise!

Submitted(+1)

Really enjoyed your game, I made the available days. I wish it goes wrong more on further days, I did not feel that I could loose the game, not on these two levels. The end of the game was very quiet. I liked the concert event but did not feel the weight of it, kept the swat for this single event and all was ok. You can build on this as this a good base :) Congrats!

Developer (1 edit) (+1)

Thank you for your feedback! Indeed I did not balance it well. Wish I could make more days and more content. But I was wrapping up day 2 calls  a few hours before deadline.

Thank you for playing!

Submitted(+2)

lobe the concept of sending swat to grocery shop

Developer

ahah, yeah indeed a valid solution :)

Submitted(+1)

It would be interesting to see other scenarios you come up with like losing the car on the second day. I feel like it wasn't punishing enough if you missed a call. Missed several police calls on the second day and still had a full peace bar by the end of it.

Developer

Thank you a lot for feedback! I think you're right probably should've spent a bit more time balancing rewards and penalties

Submitted(+1)

This felt really polished and intuitive to play, the UI and visuals were done really well! Cool game!

Developer

Thank you!

Submitted(+1)

Very well done game! I love the vibe and it keeps you just the right amount of engaged. the art is phenomenal. I would love to see it continued. 

Developer

Thank you for the praise! You can follow meon any platform cause there is a chance that I will push it at least to Steam demo to validate the idea :)

Submitted(+1)

I've played alot of 911 Operator and could see my self playing a full version your game alot too! Vey fun! Excellent theme!

Developer

Thank you! There's a chance that I will push at least to playable Steam demo - you can follow me on any playform if you're interested :)

Submitted(+1)

Great use of the theme and i like how on day two you lose a car. you should definitely keep going on this game

Developer

Thank you! Maybe I will work on it and push amount of content to 15-25 mins and try releasing it on Steam, you could follow me if you're interested :)

Submitted(+1)

Really fun micromanagement game! I'm impressed that this is from a single dev team. Very helpful tutorial, and difficulty that ramps up over time. Great job!

Developer

Thanks!

Submitted(+1)

This one flared up my anxiety lol. Intense but great execution! Would totally recommend others play this. Great job

Developer

Lol, thank you :)

Submitted(+1)

I was surprised how much I liked this one. Super fun to make the decisions and have a good response time. Gameplay was really intuitive unlike most games for jams. Great work scoping something reasonable and delivering a really polished feeling game!

Developer

Thank you for the praise!

Submitted(+1)

It's funny because I was almost a 911 operator, gives nostalgia vibes for something that never happened. Great work on it!

Developer

Thank you!

Submitted(+1)

A simple premise executed flawlessly! I liked the fact that each day had something different going on, for example, one less police car, a concert happening, etc. Great job! 

Developer

Thanks!

Submitted(+1)

Cool game, I love games like this, I could see myself playing this or something similar on Steam.

Developer(+1)

Thank you! 
I'd love if you'd sub to my newsletter. If this game gains enough interest to get to Steam release I will write you :)

Submitted

sure ill subscribe, and perfect okay

Viewing comments 20 to 1 of 63 · Previous page · First page