I really liked that game. I do think you are on to something here - sfx are good and the vibe is tense.
Good stuff all round. Well done on the submission.
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #55 | 3.940 | 3.940 |
| Enjoyment | #66 | 4.030 | 4.030 |
| Overall | #116 | 3.759 | 3.759 |
| Audio | #143 | 3.716 | 3.716 |
| Theme | #215 | 3.672 | 3.672 |
| Innovation | #232 | 3.627 | 3.627 |
| Visuals | #544 | 3.567 | 3.567 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Don't let anything wrong to happen as a 911 operator
What code and assets did you not make from scratch during the jam (if any)?
Game is fully made from scratch. Sound design, graphics, animations, music and code are made by me from scratch during the jam except for the brick wall in the main menu - it's downloaded from free assets.
How many people worked on the game?1
I really liked that game. I do think you are on to something here - sfx are good and the vibe is tense.
Good stuff all round. Well done on the submission.
I'm amazed by how polished your game is, it looks like a proper indie entry on steam ! Only thing I could point is maybe the lack of interaction during the "observation phase" but hey it's a game jam afterall. Congrats !
What a great concept ! Art, sound design and gameplay are very strong, I enjoyed it a lot, great work !
I need more! After the first few seconds I was totally sucked in. Such a unique concept! I had to make some really tough calls, but ended up with a very peaceful town. Oh I would love a 3rd day where all pandemonium breaks loose! But, this is a GameJam and I am seriously impressed with what you produced! One of my favorites. Keep up the good work!
Really enjoyed your game, I made the available days. I wish it goes wrong more on further days, I did not feel that I could loose the game, not on these two levels. The end of the game was very quiet. I liked the concert event but did not feel the weight of it, kept the swat for this single event and all was ok. You can build on this as this a good base :) Congrats!
It would be interesting to see other scenarios you come up with like losing the car on the second day. I feel like it wasn't punishing enough if you missed a call. Missed several police calls on the second day and still had a full peace bar by the end of it.
This felt really polished and intuitive to play, the UI and visuals were done really well! Cool game!
Very well done game! I love the vibe and it keeps you just the right amount of engaged. the art is phenomenal. I would love to see it continued.
I've played alot of 911 Operator and could see my self playing a full version your game alot too! Vey fun! Excellent theme!
This one flared up my anxiety lol. Intense but great execution! Would totally recommend others play this. Great job
I was surprised how much I liked this one. Super fun to make the decisions and have a good response time. Gameplay was really intuitive unlike most games for jams. Great work scoping something reasonable and delivering a really polished feeling game!
A simple premise executed flawlessly! I liked the fact that each day had something different going on, for example, one less police car, a concert happening, etc. Great job!
Cool game, I love games like this, I could see myself playing this or something similar on Steam.
Thank you!
I'd love if you'd sub to my newsletter. If this game gains enough interest to get to Steam release I will write you :)
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