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A jam submission

Larry robs a bankView game page

Submitted by Dr whomst'd've — 30 minutes, 19 seconds before the deadline
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Larry robs a bank's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2733.6003.600
Visuals#3143.8803.880
Innovation#4953.2803.280
Overall#7683.0673.067
Enjoyment#8073.0803.080
Gameplay#9682.7202.720
Audio#15781.8401.840

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You need to plan everything i correct way to rob the bank.

What code and assets did you not make from scratch during the jam (if any)?
Only some code for dragging items

How many people worked on the game?
4

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Comments

Submitted(+1)

Really cool game concept and well executed. I especially liked how the TV at the end adapted to what I was doing. And the difficulty was balanced because it took me some time to figure it all out, but didn't get discouraged and had a successful robbery in the end.

Submitted(+1)

what a fun idea! art style is fun, gameplay is unique. Some added sound would be great and a bit of a tutorial too

Submitted(+1)

Newcaster is funny, I like that. I wish the items were labelled on the right side - I had no idea what I was dragging over! I loved the simplicity - no animation and hand drawn.

Submitted(+1)

Nice game, the concept is interesting, it could be even better with audio !

Submitted(+1)

Loved the art style in this one!

Submitted(+1)

Love the idea of the game. I was a bit lost in the beginning but that's on me cause I didn't read the how to play part lol. All in all a very fun game and I like that it changes so you cant just do the same thing over and over again. 

Submitted(+1)

I did love the newscaster in this game.

Submitted (1 edit) (+1)

EDIT: As bugs were fixed with the game, I can edit now.

First, congratulations on finishing the game! That alone is an accomplishment to be proud of.

If viewed as a prototype for a game, I think this has some interesting ideas. I like the idea of a deduction game where you have to wander around a facility to figure out what one needs to do in order to rob it, and listen for clues. Here, finding the clues seems straightforward, by just wandering around and seeing when the pop-up to interact opens, though you DO need to actually read what's said in order to solve the puzzle.

I think I would like this game more if it were not so obvious when you found a clue. I think bringing this game into 3D and having your character wandering around, with audio cues that provide clues on robbing the facility, and there be more "red herrings" when you inspect stuff. I think there may have been some this iteration too that I did not notice (I have not successfully finished the game yet).

You could even keep the hand-drawn art. I like it; it gives the game some character. If you kept the hand-drawn sprites in a 3D space, that could be very appealing.

As it stands right now, the game is okay, fine enough for a game jam game. It's an interesting enough deduction game where you explore, get clues, and use those clues in the end to rob the bank. I think the idea could go further if you wanted to explore it more.

Developer

I'm very sorry about that, at the end of the jam we had a lot of issues and I didn't manage to set up the resolution properly D;

Developer

I didn't know there was a bug fixing period after submit, now I know and I fixed the full screen problem, so if you still feel like it, you are welcome to try the game:D

Submitted

It's working for me now, thanks. Will edit review.

Submitted(+1)

Cool concept. I like the art, simple and gets the job done. While 1 minute seems short, it's plenty of time to collect a lot of information. I got caught nevertheless :)

Submitted(+1)

The art style is so simple but great. I like the epilogue being a broadcast! Good work!

Submitted(+1)

I really like the effort used for the art!

Submitted(+1)

I love the fact that all the assets are drawn on paper! The game is fun to play, I especially liked the TV news broadcast.