Congrats on making ur first game! It's quite fun to play. Besides the block placement that the rest have mentioned, u should add some indicators to tell the player that the character is jumping or turning at specific points. Else it could be quite frustrating to trial and error till u know where the character gonna jump or turn. Anyways keep up the good work! Slowly learn and make new things. That will be a fun journey.
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The King's Walk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1457 | 2.109 | 3.400 |
| Enjoyment | #1497 | 2.109 | 3.400 |
| Gameplay | #1603 | 1.861 | 3.000 |
| Visuals | #1631 | 1.985 | 3.200 |
| Overall | #1677 | 1.861 | 3.000 |
| Audio | #1787 | 1.488 | 2.400 |
| Theme | #1840 | 1.612 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The king's walk is pre-programmed and if no block is in place, the king will not reach his destination. That is, nothing can go wrong in the king's journey.
What code and assets did you not make from scratch during the jam (if any)?
All art assets and code on top of the Godot engine were made from scratch.
How many people worked on the game?1





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