Ok, so:
- The ambience is great. The combination of isometric camera with heavy depth-of-field makes it look like a miniature set, which I'm guessing was the intended effect.
- The sound is pretty good. The camera movement "whoosh" was a cool detail. The faulty electrics and doors opening were nice too.
- Mechanically, I really liked that the camera displacement is needed in order to see the rooms better to find stuff. The battery system worked well, too.
Regarding problems: Instructions were not great. Sometimes they just weren't correct, as when you fix the outer fuse box but the message doesn't change and the lights stay off, so there's no way to know that you gotta go to the TV. Then there's an issue with the interaction pop-ups: They point towards a fixed direction instead of the typical "billboard" effect towards the screen; this made it unnecessarily harder to find the duct tape and the last two faulty cables. Lastly, there seems to be an issue with the ending sequence, as the TV sound can be heard but the TV itself shows nothing.
Besides those details, the game went pretty smooth. Impressive job for a single week!








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