This game makes me feel like good old days... Really nice game!
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Fool's Errand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #387 | 3.762 | 3.762 |
| Audio | #558 | 3.190 | 3.190 |
| Gameplay | #776 | 2.952 | 2.952 |
| Overall | #848 | 2.976 | 2.976 |
| Theme | #1067 | 2.667 | 2.667 |
| Innovation | #1077 | 2.619 | 2.619 |
| Enjoyment | #1133 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Every quest the protagonist embarks on goes wrong.
What code and assets did you not make from scratch during the jam (if any)?
Majority of the models and the music, Some models I had to make custom parts on them.
How many people worked on the game?1
Comments
The visual and the sounds are impressive! The fighting mechanic is a little clunky and feels unnatural, though it is a good start :) Well done!
Great game! It looks really good and the plot twists when you try to complete quests were fun! The only problem was that it was a bit hard to control the camera angle, maybe the camera should rotate by itself.
I love this game because it feels like playing old-school online games.
Cute visuals and atmosphere. Overall nice experience and idea. Combat is a bit difficult. I climbed the mountains and fell off from the other side hehehe
I really enjoyed the nostalgic vibes and the difficulty twist was interesting ! The only downside was some quirky control issues, but they didn't take away from the overall fun.
Since the mouse isn't really used when navigating through the world, simply capturing the mouse movements without asking to click would go a long way making gameplay go smoother :)
Apart from mobile games, it is unusual to use a press and release type of input on top of movement to rotate the camera
On the combat side, since the player needs to constantly moving, having abilities tied to E and R require the player to use his middle finger or index. You could bind it to C/V and spacebar for example to require instead a thumb movement and not hinder the fingers used to move :)
This game reminded me of childhood games from around the 2000s, I got a little nostalgic, it's cute.
This is a cute experience, and I enjoyed the clever twists with the quests.
I found the controls a bit hard to figure out, especially because I could seemingly attack with Q/E without having a target selected. It might help to have a "training area" to get a handle on the controls before being thrown into a fight.
I think the mechanics where it bit buggy on my end. But I liked the graphics and the sound a lot.
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Wow what an ambitious MMO like game to make in a week! Always impressed to see another 3D submission into a game jam. I did find some bugs being able to go outside the map and it was a bit confusing trying to find the toy bear, otherwise great job!
Loved the animation, I didn't play too long but I liked the visual. Good work
Wow, you implemented quite a lot for a jam!
I liked the cartoon graphics, the controls are also fluid and easy to grasp.
I couldn't find the girl's bear, though, so I got unfortunately stuck in the narrative.
But I could kill some forest creatures and it was fun 😄
This game is very nice to look at and gives heavy mid 2000s mmo vibes. I just wish I knew where that woman's teddy bear is.
I like the simplified people style very much. Unfortainly I have this helpful browser plugin on my right click and drag mouse button. This behaves bad with your game controls. I need to deactivate the pugin and try it again later. Maybe you consider this as many people have right click & drag browser hotkeys.





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