It's a uniquely fresh game. Though the art style is unconventional, I still played through to the end. A minor note: using the same button for jumping and entering doors can cause issues when doors are placed near platform edges, as it prioritizes entering the door instead of jumping. Other than that, it’s quite enjoyable!
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Chud's Law of Happenings's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #41 | 4.059 | 4.059 |
| Overall | #454 | 3.368 | 3.368 |
| Audio | #485 | 3.265 | 3.265 |
| Enjoyment | #513 | 3.412 | 3.412 |
| Theme | #665 | 3.147 | 3.147 |
| Gameplay | #675 | 3.059 | 3.059 |
| Visuals | #776 | 3.265 | 3.265 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
How can anything go wrong if nothing ever happens?
Nothing can go wrong so long as nothing happens.
What code and assets did you not make from scratch during the jam (if any)?
Every asset used in the game was made from scratch during the jam/
How many people worked on the game?3
Comments
The intro was very well done. Loved the mechanic of revealing everything. This was really great and immersive experience for me to play through. The narrative style was really great.
Improvements that I think could be made:
Visual sprites improvement really took away for me the game experience which felt serious and professionally done.
I think an audio slider is needed it was very high volume set.
Really cool map reveal mechanic! I liked launching myself all over the place, but I got stopped a few times when clicking "W" in front of a door. The background music loop reminded me of Jevil from Deltarune. I have to admit the maze with the colorful faces got a little frustrating for a bit but I came back to it a while later and it was a walk in the park.
I really enjoyed this one! Such a fun concept to reveal the map by holding/clicking the mouse button. Innovative for sure :O
Nothing ever happens though.
Very neat concept! I seemed to get in a weird game state where nothing was being revealed with clicks. Refreshing seemed to fix it. Love the art and music!
Definitely a unique game! Controls were a little frustrating next walls.
I liked the visuals and the main mechanics, but the fact that you can return to the previous level through the doors at the beginning I was very disoriented and I spent two minutes trying to understand where to go, in the end I did not understand where to go on the level with multicolored smiley faces.
Very uniqe and innovative. Game design is really clever. Also permenides is ugly.
very interesting i jump in the pit in the final i think i win?, very fun game
This game is so friggin awesome. I now know nothing ever happens... thanks chuds
I had a good time playing this short game. Found a bug where I entered the final door from the ground rather than doing the climb up to the top.
I had a good time playing this short game. Found a bug where I entered the final door from the ground rather than doing the climb up to the top.
Super unique and funny concept. Really enjoyed that step away from the normal type of submissions. Great job!
Didn't know what to expect from the cover but it was some good fun. The vision effect is very unique!
I did't get the reference but I think this is an interesting game. I specially liked the "click to reveal the map" mechanic. The maze was too much for me though.
Gassy Gemerald. I couldn’t figure out how to get the one in the room with the color pacman things though. Everything would just reset me.



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