Now i'm wondering what I should let go...
onaiseug
Creator of
Recent community posts
Well... You couldn't fullscreen... because... I didn't even think about implementing that. I will try not forgetting next time. About the game being longer, I also wished it was but i'm still pretty new to 3d, so I couldn't implement a lot of things I wanted because I didn't know how to make them. But maybe I will release "A Letter to Zoe: Deluxe Edition" some day.
I think is kinda both. Running around a considerably big map with nothing to do felt kinda boring, but I think just increasing the price of honey would make the player finish the game before he realizes how empty the map is. I think making so the beginning slightly faster would also be helpful for the game, because I would actually finish reading bee guy's dialogue pretty fast, so having to wait for him to say something was pretty annoying. But to be fair, I'm read things pretty fast so maybe it's just me.