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Tic Tac Grab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1606 | 1.782 | 2.429 |
| Visuals | #1620 | 1.992 | 2.714 |
| Gameplay | #1835 | 1.572 | 2.143 |
| Overall | #1859 | 1.625 | 2.214 |
| Innovation | #1944 | 1.468 | 2.000 |
| Enjoyment | #1966 | 1.468 | 2.000 |
| Theme | #1967 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong...
If you can move perfectly, you can beat the game.
*Nothing can go wrong!!
What code and assets did you not make from scratch during the jam (if any)?
Nothing. I made all objects, materials, sounds, codes.
How many people worked on the game?1
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Comments
That is one floaty jump! And yet, for this, it works! Pretty cool, pretty weird.
Good job on the game! I also felt the camera sensitivity was a bit too high
I liked the Graphics and music the most. It was very weird and absurd, I like that. I think I will remember this 3D Graphics Expierence for a long time. Thanks.
I think I will lay down for a sec.
The camera movement feels very weird, but the game is funny in a very strange way. Good job!