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A jam submission

Oh No!View game page

Submitted by FiKaa — 26 minutes, 40 seconds before the deadline
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Oh No!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6093.2223.222
Enjoyment#8643.0003.000
Gameplay#9102.7782.778
Visuals#9663.0003.000
Overall#10502.7592.759
Innovation#12572.3892.389
Audio#13392.1672.167

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In the game there are a lot of traps for things to go wrong.

What code and assets did you not make from scratch during the jam (if any)?
The font used in the game is downloaded, and the rest is made by us during the game jam

How many people worked on the game?
2

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Comments

Submitted (1 edit) (+1)

I like that you need to adoid hidden trap.

Submitted(+1)

Very fun and simple game! Great job :D

Submitted(+1)

Oh No! I enjoyed hearing it every time! Good stuff, but I did feel like it was a bit stingy in what it considered picking up the diamonds. I had to have quite a few goes at the one with the shooting spear trap, and I felt like I was right on top of it every time.

Developer

Thanks for your feedback! We will work on the picking up mechanic in the future

Submitted(+1)

Nice job. The gameplay work fine and easy to understand.

Submitted(+1)

I like the design of the cat who gives you instructions. The thumbnail art is great too. By the end I was pretty tired of the "oh no" sound effect.

Submitted

Beautiful visuals, but at first I found it hard to understand how to play (mechanics and movement).

Developer

Thanks for the feedback!

Submitted(+1)

I liked the game, but I have to admit that the walking and "OH NO" sounds became quite repetitive throughout the run. I loved the giant rock, though!

Submitted(+1)

Had to rerun it several times at the end since I never seemed to be able to get passed the last trap.. but I still got the victory screen. I'll take that as a win :)

That "Oh no!" almost become the soundtrack, and after many, many re-runs I've got the level in muscle memory. Now I just need to shave those extra seconds off my time :D

Graphics are nice. I like how the spears stick to the wall, and such details. Difficulty was well adjusted for a jam game.

Developer

Thanks for playing, glad you liked!

Submitted

How do you escape thoe boulder? I liked your game, maybe the walk sound is a bit too high I would make it more discrete. And now I know why the game is named "Oh No" :) At first I did not get that it was because I trigerred traps. I understand after a fex tries. Good submission, congrats! If you have time to rate our game you are welcome!

Developer

Thanks! Yeah I think I exaggerated the speed of the boulder.

Submitted

You should have used yellow for the walls, so we would be in a tomb. Overall, it is a nice dungeon run. I was curious to reveal the next trap the creator prepared for you

Developer

Thanks for the feedback! Glad you liked!

Submitted(+1)

That was very fun! And after finishing it getting all diamonds, I only have one thing to say:

OH YES!

Submitted(+1)

I really enjoyed it. Nice take on the theme

Developer

Thanks!