Oops, sorry you had to see that xP Thank you!
ViraPyon
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Splendid game, the pacing felt ideal! I don’t know if it was on purpose or I just got funny RNG, but the fact that, on the last moments of the second stage of the boss (like 10% of the health bar) fight the enemy bombs seem to be launched in a way that they would easily hit the boss without doing much effort seemed like a great reward.
Everyone else: So cozy!
Me: Gotta. Order. Everything. Perfectly. Why is that blood drop among the hearts?! AAAH!!
Okay, in all seriousness now, this game is adorable and could totally see it in the Wholesome Games Direct! Making our lord and saviour Capy God draggable as well was a great decision, really helps keeping order.
That’s odd, it just worked when I tried it, using space and intro (won’t work with mouse since it is disabled).
It’s true that if you click outside the game while it loads, you’ll need to click again on the game so it “focuses” on it again, but that happens with every game I think, has happened to me a coupple times with other games xD
Amazing ending, made me chuckle more than I’ll ever admit.
I like a lot how intuitive every level feels despite their different approaches, had fun playing through the game.
Have to say, though, that in the third level, I got a glitch when a box fell on the character’s head and got stuck below the level: right after restarting the level, the game froze after touching the first candle and had to restart the game from the beginning.