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adam

93
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A member registered Apr 15, 2017 · View creator page →

Creator of

Recent community posts

Very good pixelart. It feels like the game is so rich, too. The only thing that felt missing to me was music.

The pixelart, the music, the shell thing.. Everything seemed very good. Too bad you can't pass the first puzzle. But hey, nobody missed the potential it had. Good job anyway! :D

The design seems polished, and it feels like it is actually rich in content. Next time, I think you should focus more on how to make the game feel responsive, like adding animations to the characters or improving the UI 

I'm an epic gamer I did it in one try! Tbh, the game loop itself is a little repetitive. Not just because it lacks more things to throw at you, but because it needed something to make it feel harder. For example, maybe you have to defuse the bombs before they explode to avoid HP loss. Great job tho!

The design is excellent! A tutorial would have been helpful, in my opinion. But as you hear the music and see the money go up, it really is satisfying.

I liked the music, it really gets me in the mood for cooking. The artstyle's great too. It was unclear to me what the controls are and how to manage the foodtruck itself (for example, ordering supplies), but after a few disappointed customers, I got it. Good job :D

The art is awesome. It feels like it has bones for an actual game, as you've used the clock as the scariest part of the game. Good job

It reminds me of the Portal 2 mod, really cool!  Puzzle number 5 has a bug where the character doesn't go the way I wanted to. Maybe next time you could focus more on the visuals to make it feel more responsive. But hey, I just found out it's your first game jam, that's very impressive. Good job!

The transition from the menu to the game was so satisfying. I liked the effects on the game camera itself. It gave it a creepy look. Too bad couldn't finish it, but it's clear it has something special. Good job to the team!

One of the most hilarious entries I have played yet. The art style is kinda new to me, but I like it. It could be so cool if there was more content. Awesome work!!

Thanks so much, and don't worry I was bad at the first try too (<:

Thanks for playing and pointing this out!

Nice interpretation of the theme! The combat felt a little flat to me. Maybe you could add items to make it more chaotic in a good way. I liked the graphics very much though.

Very clever idea. In my opinion, the art style was too simple, but the animations themselves were good. The combat felt good too!

Excellent graphics. I think it could benefit if the locations of the fights weren't random, so it feels like you learn the map. Moreover, during the fights, it could be cool to add a mini-game that you need to press at the right time to do critical damage or something. Overall, very good!

The design fits perfectly with the idea, and I can definitely see myself play such games on the couch with my friends. Great job!

Hehe thank you for playing! I will check your game now.

Thanks for playing! I will consider that next time.

Doomscrolling has never been so hard bruh. Love the art style!

I like the simple graphics, but there were a few things missing in my opinion: I didn't find the "retry" button when you lose, and I didn't see the timer most of the time.

I think there could be more animations when shooting or dodging just to make the game feel more responsive. Liked the graphics tho!

The graphics are great. There was a bug sometimes in the spawn. Sometimes I spawned in the tutorial, and sometimes it was right after it. So when I first played, I was kinda lost.

Good job! The idea is great, but I think the horror elements could be improved. For example, when the lights go out, the music should stop instantly instead, or the flashlights' radius should be even smaller. I think they could make it scarier.

Unclear words!

Thanks!!

The graphics are great, and the interactions really get you inside the experience. Well done!

Good job! Btw, we both interpreted the theme as a rhythm game (;

Thanks, I will consider that.

Thanks (:

Thanks for the feedback!

The storytelling was great! To me, the graphics felt weird at times, so for the next jam, you should focus more on that, in my opinion.

Whoa, ninjas, wait, I am stuck on a puzzle here! Amazing game!

Great interpretation of the theme. The game lagged, but I still saw narrative potential.

Love the art! And the concept was implemented very well. Good job!

Cool idea. But for me it was a bit frustrating seeing my character goes in reverse time, maybe you could speed the reverse part so it won't be that long.

The combat system is unique. The entire gameplay has a vibe that really makes the game stand out.

Ahhh it's so intense stop coming you circles ruin my flow! Well done game. I liked the art style.

The idea was interesting, but, in my opinion, not a good fit for the theme. I enjoyed playing it, but sometimes the matching was too easy. For example, it says it was in red fur, and there is only one option for red fur. Good job!

Good idea. Keep up the good work!

Cool idea. For me, I think that making the game more visual appealing could make a big difference for the experience. Nice work on the theme!