Very fun and polished game. The obstacles would spawn right in front of you after going through the door, which was annoying. Nothing else to say, very polished game.
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Door Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #246 | 3.089 | 3.089 |
Audio | #259 | 3.059 | 3.059 |
Theme | #274 | 3.208 | 3.208 |
Overall | #310 | 2.979 | 2.979 |
Game Design | #316 | 2.960 | 2.960 |
Innovation | #316 | 2.733 | 2.733 |
Graphics | #401 | 2.822 | 2.822 |
Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It fits by having the player dashing through doors to find themselves in different realms!
Did you write all the code and made all the assets from scratch?
Yes, everything was from scratch!
Comments
Very fun and addicting game :) dashing through the doors felt satisfying and some of the environments look gorgeous. Good job!
got 325 :)
Nice and fun! + simple! :)
I wonder how you did the music
other than that all good!
Really nice idea, dashing through door with random generation. The concept is great. I would have liked to get more variety of level designs.
Boppin' soundtrack, also really enjoyed the transition effect going through the doors, that was definitely a cool feeling. Powerups were also a nice touch.
Didn't realize you could double jump until I read the comments, game was a lot harder until I realized that haha.
Quite simplistic gameplay-wise, but really a lot going on with art/music. I enjoyed it, though at first I didn't know there was a double jump option and was struggling a bit - maybe add that in the description?
Cool concept, I really liked the music and backgrounds. Awesome job!
The idea is there, I think a few design elements would help out. The platforms that kill the player look identical to safe platforms. They are also quite difficult to dodge, especially as the screen moves quickly to the right. Backgrounds were really nice, the foreground looked like a very different art style. SFX are good. Nice take on the theme. Pickups were very welcome.
I love the idea of picking between the different doors and having to save your jump up to get through. That's a really cool way of handling an infinite runner and marrying it with the theme. I actually played a few times to see how far I could get and was bobbing my head to the music. I liked the use of the pickups too! Nice job!
Congrats on finishing the jam!
Really liked the idea! The sound sfx is specially great! Maybe consider adding a sliding mechanic. Overall, great job!
Great game reminds me a lot of some smash bros maps I've played. Good job on the sound design and the mechanics are pretty cool.
I really like the procedural aspect of the game! I will say the game world does feel a bit empty, so a few more obstacles in the levels themselves maybe would help? Other than that it handles pretty nicely, and I like the autoscrolling concept because of the powerups you get.
Fun game with a lot of replayability. It took me a few tries to get the hang of it, and I thought it was impossible until I realized I could double jump from the menu.
The only issue I ran into is when I dashed through a door one time it immediately killed me because I spawned in touching the left side of the screen. Great idea to make the power ups something that you chase, I definitely ran into a few walls because I was chasing the power ups like a mad man lol.
Nice work!
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