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Daibreaker501

118
Posts
9
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7
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A member registered Jun 10, 2021 · View creator page →

Creator of

Recent community posts

Great game so far! The animation, music, sfx, vfx, were all so crisp.

With all the being said, during the tutorial, I got a little bit confused on the area right before the boss. I didn't we had to hit the lever to open the door. For awhile, I didn't know it was a lever, I thought it was something that was used to hold fire (that could've just been me being slow lol).

The loading times when going to the shop and different scenes were a bit slow. I will say, I was playing on the browser so that could be why. I know playing the downloadable is MUCH better lol (also a game dev).

Overall, good job on the game! I see you posting it a lot in the O & Co Games discord server. Keep it up!

(1 edit)

Thank you! And yes lol I agree. The timing is a whee bit off 

Thanksss yaa!

I'm glad you enjoyed it! I would be pretty interesting though tbh. I definitely want to try out yours!

Thank you!

Sure! I'll try it when I get the chance :)

Thank you for the feedback and I'm glad you enjoyed it! It was definitely difficult to get everything on beat lol. Some of the notes has a chance of being an eighth note and sixteeth note which isn't on the beat but still flows correctly. Even the ones that are on beat sometimes seem a bit off which was also hard to fix though I'm glad it still came through!

I'm digging this game! I saw it you post about it a bunch of times in the discord so it was nice to finally play it. I like your take on this theme of Tetris and Tower Defense type of games. Only got to Day 3 but lost once that pink monster came in and bypassed all of my blocks. I'm not sure if that was intention though I can see where I wouldn't be fair.

Overall, with the amount of time we had, great job on the game!

I really did like this! Although, it does use mouse controls so I don't think this would be looked at unfortunately  :(. Sometimes the colliders from the small fruit parts would push down whole fruits that would try to come up but go straight back down before I can even shoot it! Overall, a fun twist to the theme!

Yayy!!

Thank you! I'm glad you enjoyed it! I was having difficulties with fixing that problem for a bit in development. I appreciate the feedback!

Good job in the game! Such a good mechanic for this game and fits what you were going for completely! It did take me a bit to understand exactly what I needed to do at the beginning. Once I did though, I had the OHHH moment lol. Overall, good game especially with the alloted time we all had :D 

Wow! This is amazing! I love the new take on the Frogger arcade game! You really got me involved in the story and Karen from HR? Omg lol love it. Only up until I got onto the Printer Boss where I got softlocked after the paper stopped spawning for me to collect. No worries, I have a quick video of it here :D

https://gyazo.com/79580d9fa59613e38d9efe2ca42bc7b0

Great job! I like the take on those arcade games you see at a bowling alley or just other arcades like this! The visuals were great and reminiscent of a 90s retro style arcade game! Finishing this in the alloted time is a whole thing in of itself. I did spot some things where some enemies would charge at you faster than others and that I might've broken the boss hehe lol

https://gyazo.com/eb9a7088aea250720ba973d8e762baa4

Overall, this is a good game especially for setting it up within a few days! I'm more used to a faster pasce type of fighting game so it took me a bit to understand to get things to work. I love the tips and when you get knocked out LOL. It looks like you have some cool looking bosses too especially that last one (in the screenshot). I love the lighting and visuals in the game as well!

Hehe! Thank youuu!!!

I see it!!! WHATTT!!!! You did an amazing job :)

WHY WOULD YOU MAKE THIS GAME????!? SOOO ADDICTING!! Lol but on a serious note, this game is REALLY creative! I love the main menu especially because it showcases basically shows you a snippet of how you can play the game! Its polished, the music is really chill and comfortable to the point where I forgot the songs were still playing. 

I think it would be cool to add a level select to this since you have sooo many levels and people would probably want to come back to it later (like me). I know you might not have like a save type of thing here (which would be a lot of work) so maybe players can choose what level they want to go to. I do understand why you did it this way and its great!

Very chiill game! How does this fit the theme?

Thank you!

Yeah definitely! I'm glad you enjoyed it!

Thank you for your feedback. There actually is a camera shake when breaking through doors. After playing it again, I saw that it such a small shake lol. The left side of the screen is considered a death. Unless you are referring to the right side then yes it does!

Thank you! Lol ikr! That's amazing

Thank you! Yes, I will play your game too!

Really cool game! Took me a long while to understand what was happening until I actually paid attention to the signs on the ground lol! I will admit that some of those signs were confusing for me but not too long. 

Overall, great game! Especially for it being your first 3D one!

Awesome! That's a great idea!

Awesome! I'm glad you enjoyed it!

Awesome! I'm glad you had a great experience!

That is good! Someone got over 2k! Crazy! And thank you.

I'm glad you enjoyed the game! That's great to her!

Good game overall. 

First off, I just noticed that the doors in your screenshots DOES NOT look like that in the game. Very misleading.

I like the concept of the game where you place doors around and using them to figure out the puzzle. I didn't know you could use those doors to teleport to each other until I looked at the comments. 

I do agree with others in that there could have been a difficulty curve since it felt pretty hard. I'm not sure if the trigger worked for me but I tried pressing 'E' on the that white object on the platform on the top left but I don't think anything happened.

I LOVED the music! I was jamming so hard that I turned it ALLL the way up lol. I do appreciate you taking out the time to create volume settings! Not a lot of people do that and their music can be loud at times

Overall, great game. It can use some work and more visual representation on how things work. Maybe a tutorial!

P.S. You can use the blue door to just teleport to the door which makes it so everything else is unimportant. If that was intentional then cool!

Thank you! I shall!

Thanks!

Thank you for you feedback and input! I do agree those things will make the game better! We will look into it after the voting process

Cool game! Love the puzzle designs!

There was an instance in door #7 where I reset it and I couldn't move anymore even after fully resetting. I tried pressing all the buttons but nothing. The hand was also facing left at the start when that happened!

Thank you! It is much appreciated and I'm glad you enjoyed it!

Thank you! That's an amazing idea! I never thought about adding permenant upgrades :O.

Another great constructive feedback! Yes, it is simple which it was designed that way for the skills of our team! I do agree that it could be more in-depth and more features which is would have made things more fun! 

One of the programmers actually mentioned about adding lives so the player won't die immediately which is great idea. We can implement those features after the voting process!

The platforming part is a new one but not a bad idea. We do have the mechanics of a platformer for the player so that would make total sense.

Thank you for your feedback! It is VERY much appreciated. We have much to think about going forward!

Ikr! Thank you! With under 30mins to spare!

Thank you! I'm glad you like it! I've come up with an idea to fix that, thanks for bringing it up!