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Daibreaker501

99
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4
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A member registered Jun 10, 2021 · View creator page →

Creator of

Recent community posts

Thank you!

Yeah definitely! I'm glad you enjoyed it!

Thank you for your feedback. There actually is a camera shake when breaking through doors. After playing it again, I saw that it such a small shake lol. The left side of the screen is considered a death. Unless you are referring to the right side then yes it does!

Thank you! Lol ikr! That's amazing

Thank you! Yes, I will play your game too!

Really cool game! Took me a long while to understand what was happening until I actually paid attention to the signs on the ground lol! I will admit that some of those signs were confusing for me but not too long. 

Overall, great game! Especially for it being your first 3D one!

Awesome! That's a great idea!

Awesome! I'm glad you enjoyed it!

Awesome! I'm glad you had a great experience!

That is good! Someone got over 2k! Crazy! And thank you.

I'm glad you enjoyed the game! That's great to her!

Good game overall. 

First off, I just noticed that the doors in your screenshots DOES NOT look like that in the game. Very misleading.

I like the concept of the game where you place doors around and using them to figure out the puzzle. I didn't know you could use those doors to teleport to each other until I looked at the comments. 

I do agree with others in that there could have been a difficulty curve since it felt pretty hard. I'm not sure if the trigger worked for me but I tried pressing 'E' on the that white object on the platform on the top left but I don't think anything happened.

I LOVED the music! I was jamming so hard that I turned it ALLL the way up lol. I do appreciate you taking out the time to create volume settings! Not a lot of people do that and their music can be loud at times

Overall, great game. It can use some work and more visual representation on how things work. Maybe a tutorial!

P.S. You can use the blue door to just teleport to the door which makes it so everything else is unimportant. If that was intentional then cool!

Thank you! I shall!

Thanks!

Thank you for you feedback and input! I do agree those things will make the game better! We will look into it after the voting process

Cool game! Love the puzzle designs!

There was an instance in door #7 where I reset it and I couldn't move anymore even after fully resetting. I tried pressing all the buttons but nothing. The hand was also facing left at the start when that happened!

Thank you! It is much appreciated and I'm glad you enjoyed it!

Thank you! That's an amazing idea! I never thought about adding permenant upgrades :O.

Another great constructive feedback! Yes, it is simple which it was designed that way for the skills of our team! I do agree that it could be more in-depth and more features which is would have made things more fun! 

One of the programmers actually mentioned about adding lives so the player won't die immediately which is great idea. We can implement those features after the voting process!

The platforming part is a new one but not a bad idea. We do have the mechanics of a platformer for the player so that would make total sense.

Thank you for your feedback! It is VERY much appreciated. We have much to think about going forward!

Ikr! Thank you! With under 30mins to spare!

Thank you! I'm glad you like it! I've come up with an idea to fix that, thanks for bringing it up!

Thank you for your feedback!

Thank you very much

LOL! Amazing! You must've gotten too greedy, happened to me a lot when testing............makes me giggle too......hehe lol

Woah! This is some amazing feedback! I do agree about the slide since that would fix the issues with the powerdowns, only one jump and decrease jump height. Towards the end of the jam, I did think about adding that differetiation between the powerups, downs, and supers by colors. We can definitely implement that after the voting process! 

The music part was my mistake and not hitting that loop button. I noticed even in the menu it does that so that will be a simple fix! The how to play is small looking back at it, a different icon or even scaling it up might help with that!

The powerups and such with the arrows facing up and some are sideways, the vertical ones for increasing/decreasing vertically like jumping while the horizontal arrows are for increasing/decreasing horizontal speed!

For the scoring the of the doors, originally, the idea was that you had to guess and choose the right door to go into. BUT, since the designed of the doors changed, I admit that could've been done better!

All and all, I really appreciate your very constructive feedback! It's great to see the good AND the bad side of my game so we know how to make it or other games better!

YOU GOT 2030 SCORE????? NOW I HAVE TO BEAT THAT!

Thank you! Great job! Maybe you could possibly beat my score of 650! Our music was due to our composer!

LOL!!! Thanks to our composer!

Thank you so much! 

Awesome! Thank you!

Thank you!

OMG! Lol its in the "How To Play" in the main menu too!

Thank you! Yeah I get that. Right now, there's a total of 10 levels!

I'm glad you enjoyed it! All of the controls are in the main menu as well as graphics! 

Thank you! I can see what you mean about the emptiness! The longer you do the run, the more obstacles will spawn!

Super Smash Bros maps?!? I am honored that you said that LOL!

Thank you! I was thinking about that during development! Which is a great idea!

Thank you! Definitely thank our composer and enviromental artists!

Thank you so much for your feedback! I'm really glad you liked it!

Awesome! I'm glad you liked it! Yeah you're definitely correct, the obstacles could be a bit light or maybe a different color.

Yayy!!