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Pick Yourself Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART/VISUALS | #10 | 4.333 | 4.333 |
CONTROLS | #14 | 3.333 | 3.333 |
BOSS DESIGN | #15 | 3.583 | 3.583 |
Overall | #19 | 3.347 | 3.347 |
SOUND/MUSIC | #33 | 3.250 | 3.250 |
FUN | #42 | 2.833 | 2.833 |
USE OF THEME | #43 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
As you take damage, your robot character falls apart, and to stay alive, you need to pick yourself back up.
Does your game utilize the PlusMusic plugin?
No
Did you use any third-party plugins other than PlusMusic?
XInputDotNet
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Comments
Sick game, the worm boss reminds me of terraria, art style is really nice, good game overall
I really like the pixel art of this entry, the commands are quite clear and easy to grasp, I really liked the little robot dude :) Good Job!
Really like the pixel art designs, and the idea of picking up your parts is working well! Missing some SFX for the fights, and the music of the first boss is a bit weird but nice entry overall, sorry for your nasty cold ><
With more than pleasing visuals and fun well done boss fights, this game was truly a great playthrough, with solid gameplay I rhink you did a great job especially regarding the theme. Well done!
You made a really good game! I wonder what you could have done if you didn't have your exam!
The game turned out really good despite the Calc exams! As someone who is also taking Calc, I feel your pain lol. I liked the art and the music was enjoyable. The bosses having environmental hazards was definitely a nice touch! Moving around feels good and my only real complaint is that the knockback from attacking was a bit of a hindrance in the third boss due to the small platforms. Overall, good job!
the calc exams couldn't stop the game from being coooool. the art is impressive, the animations are clear and satisfying, I like the 'you fall apart as you take dmg', and I like that the dash is fun and i like that you can dash up and diagonal. gives risk of rain vibes, like the first one. would be cool to see this one if you keep developing it
I liked the overall aesthetic and the bosses are super classic. The animations felt smooth. However, I didn't understand how the makeshift theme was incorporated into the game. Overall, with more time and wellness this could've been a really nicely made game!
It seems that at some point (which comes fairly quickly) the boss has hit off so many parts that the robot becomes immobilized and can only hit and jump, so the controls left are rather limited. Eventually the rocks thrown by the boss (which apparently have some physical impact when they hit) have driven me to the left corner of the level and I was pretty much stuck there...
Well, the description mentioned it being pretty uncompleted...
I wasn't able to play the game. It was stuck on the star scene.
Happened the same to me, but pressing Enter worked!