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FartFish

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A member registered Jun 22, 2019 · View creator page →

Creator of

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Yes, sorry! I've had my hands pretty tied lately with Alchemist's Alcove. I should be able to after Next Fest ends!

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It'll release here as well as steam, potentially gog as well though it's not something I've thought about too hard yet

I could give it a try! I've definitely made myself a comfort zone in fantasy that's hard to get out of, so I definitely need to fix that! I might try something like this sometime in the future.

I may add an atlas sometime soon, just haven't had the time in the day to make it. I've been pretty busy and unfortunately at the moment I'm actually sick :(


Once I'm better though, I can take another look.


As for the palette, I actually do have a palette I use! It's just very large lol. If you want a palette to select colors from, the palette I use is the Google UI palette on Aseprite. For lighter tones, I'll generally take the base color and shift it towards yellow, and for darker tones towards purple. Hope this helps!

Currently you can't save your runs. I'm workin on it though!

Forgot to fix for HTML as well, just updated! Sorry ':D

Quick, tiny update, so I haven't made a devlog, but I fixed an issue with the menu!

Haha that's gotta be the neatest hoarding room I've seen so far! Very nice

Thanks!

The full version won't be out for a fair bit, but you can wishlist Alchemist's Alcove on Steam here to be notified when it releases!

https://store.steampowered.com/app/3568090/Alchemists_Alcove/

Thank you!

I generally use these fonts:

https://pleeze.itch.io/slimesfonts

Likely not for a bit! I'm currently working on Alchemist's Alcove


However I am doing commissions on the side that involve this asset pack so I may update it with some sprites from it as the commissioner has given me permission :)

Probably not -- I'm currently working on Alchemist's Alcove


I might return to it at some point or another, though!

Why aren't you able to do the tutorial again?

Thank you for playing!

Hi! I have some more updates I'd like to do but they're going to be much more drawn out than they were during my sprint, as I've got a lot on my plate what with uni classes and my project!

The animations update was planned when there were wayyyy less characters, at this point i think it may end up being out of scope 😅

I appreciate it though! I'll try and push out something soon :)

Plumes of Floating do have an in-game use!

Thanks for the heads up!

Go for it!

lapis is intended for an easter egg, and dead air is (currently) useless, though I'm not sure what you mean by heavy weight material

Yup -- completely transparent, mainly for if people want a custom background color

Congrats!!

thank you so much for the kind words :D 


this project has def been a lotta fun to make and I'm glad people are enjoying it so much, moreso excited to continue working on it!


I'm def trying to reply to as many comments as I can lol, though some I try to let them discover things on their own

ah yeah, that's just how the game works, that's fine. I could make the health round out to 0 but I like seeing how much damage I did lol

Yup!

No, the max health and inventory size are static


Bones are useful for a couple things! At the moment not any spells, though

Resets your notebook for Enlightened mode!

If it freezes, it's likely a crash

Can you describe the circumstances leading up to the freezes?

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Frogs aren't in just yet!

And thank you for the kind words :)

Nope! Putting a bunch of space so you have to press "View More" for the spoiler

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There's another item in the game that allows you to break down items into their components -- if you have copper and zinc sulfate, you can use this item with zinc sulfate to repeat the reaction and get another spark!

Does the music start when you open it? Or is it a silent black screen?

I'm not sure, but thank you for bringing this to my attention!!


I'll look into it!

Windows, mac, or html?

Happy to help!! Yeah it was a bug I caught while trying to make it so you could restart with keyboard and not just mouse

Try reloading the page? I just updated the build -- let me know if this still happens

It seems to be working on my end -- what happens on your end when you try to craft salt with cooked meat?

That'd odd, I'll look into it. You should be able to salt it after cooking it

you can salt it after, i think it may just be more difficult to notice because the sprite for seasoned meat is very similar to non-seasoned meat

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When they go negative, do they still die?

If not do you know what triggered it? That's a bug I've been hunting for a bit now

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You should be able to cook the meat without salting it --

As for the randomly taking damage, is that a bug? Do you know what triggers it?

It's sort of a bug, sort of not

You can pick it up with your glove, but I'm working on making it so you can just click to pick it up