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One Bunk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #68 | 4.088 | 4.088 |
| Originality | #99 | 4.059 | 4.059 |
| Presentation | #162 | 3.853 | 3.853 |
| Fun | #187 | 3.382 | 3.382 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The central narrative of the game is about the Power struggle surrounding a group of inmates in an underground bunker.
"Its like what my man Tupac Says 'No one man should have all that power' ~ Pac" ~Dunkey
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Comments
Awesome game! I have only done one playthrough so far but I definitely want to come back and get more of the endings! Very eager to learn how everyone got stuck down here in the first place. I got something of a Danganronpa vibe from this, too. Well done!
I love how you interpreted the theme as a power struggle! I was impressed by the story that was told in such a compact environment and amount of time. Each character had a unique personality, design or quirk, it was interesting to see how things would play out. Fantastic work!
*Spoilers ahead
I liked the reveal of The Stranger being The Killer in one of the routes. I thought I was on the right track when splitting the key between the Kingpin and the Businessman, but I didn't expect my character to deal with both of them so suddenly! I was able to get two endings and I assume there are at least three, but I'm curious how many in total there are.
Thanks for playing! There are a total of 8 different endings! I may make an ending guide some time in the form of a blogpost
I love how you dealt with the theme of the Jam, power struggles are really nice to have them play in an interactive game! I did struggle a bit roaming around, as the game felt a bit too dark at time.
great stuff! totally dig the old-school look. ambitious amount of story options for a game jam!
Lights really add to the atmosphere of the game, cool characters! Mouse look is a bit too fast, had to set my mouse to lowest sensitivity setting :D
Thank you for the game!
this is amazingly well done. its size is huge 670 MB is kinda crazy. but the game itself is beautiful. lovely artstyle, the audio is really well made and atmospheric. i loved the story, the characters are great. lovely and heavily underrated. great job.
YES!! WE NEED MORE STORY-DRIVEN JAM GAMES!!! i loved the characters and the storyline.. i thought i was doing the right thing but alas... ;P GREAT WORK!!
Surprised me with how well put together and engrossing this is. Nice characters, cool environment, great design. Great job, would deliberately murder Marv from Home Alone again. :)
As everyone else has been saying - the visuals are real nice! It sets the tone for game and immediately I thought "Ah crap, it's going to be a horror game" once I'd walked through the first few halls haha, so it had me feeling dread.
This was a lot of fun! I felt like I was an observer in a cruel experiment, and I enjoyed watching all the dominoes topple.
The art is so good and so is the story. a very unique game to the jam.
Ok wow this was seriously cool. The atmosphere pulled me in instantly. The mix of pixel art with realistic lighting really worked well and I was mesmerized and a bit spooked by the setting. It gave me a lot of backrooms vibe and I think you really scratched something interesting with that aesthetic. The game itself was super fun but I wasnt prepared to stab both sides after getting the knife XD. Absolutely impressed that you put this together in just a week.
I really feel like I want to play through this multiple times to absorb it. I will return to play through it again in the future but I love the eery vibe. Really impressed that anyone thought to tackle social power dynamics in such a short time, really ambitious theme play here! Nicely done
I love the amount of character that each of the NPCs ooze with their popup portraits. The mixture of 3D models, 2D sprites, and 2D overlays is a very nice aesthetic that I would love to see polished further.
no one man should have all that power
Unique visuals, I definitely like the style! Pretty big game for a one week jam. Could really use a sprint button or quick travel system between rooms, I feel like the walk speed is a little slow, I think that's how Danganronpa does it (also 2D sprites too coincidentally). The story is interesting but other than the visuals I think it could uses sounds SFX and or voices to improve immersion, there is pretty minimal feedback (as in feel FX like screenshake) in the game. I also noticed a very minor bug that occurs if you jump off a box on a character that makes your camera spin super fast lol. Also no menu to exit when in the middle of the game. Enjoyed the story I'm trying to get the different endings now.
Lmfao I was wondering if anybody was going to find the spin glitch!
Loved this! A unique twist on the theme!
i saw potato chips in the storage room
whoever did the character portraits did an awesome job!
A very cool interpretation of the theme and an engaging story to boot! Reminds me of Danganronpa.
Really cool game! I dig the art style! A mix of a lot of styles that come together nicely.