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PopeyeTheVRMan

159
Posts
6
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5
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A member registered Jan 13, 2024 · View creator page →

Creator of

Recent community posts

Omg I didn't see which submission was yours until after replying, LOVE your game. I even went back yesterday to get a time on the leaderboards

Appreciate for the feedback, glad you enjoyed our silly game! We totally would have added more complexity to the gameplay but as always we worked to the last hour just to get this functional lol. Thanks for playing :D

Great art style, the slick movement is nice, but I wish I could move fast and attack or shoot at the same time. The camera was a bit disorienting but I had a great time. Well done!

Absolutely love the art! Very Celeste in the best way <3 Levels were challenging enough that I didn't first try everything but didn't get frustrated either. The art can sometimes be confusing, like background walls which seem like I could stand on them or the blue spikes being a but subtle. Overall really well made! Had a great time playing through it :)

Yeah I wish getting kills gave you a speed boost to reward kills! Super satisfying with all the crazy poses

I died from kissing too much 10/10

Fun as hell, and very flashy! I absolutely love the warped UI as you speed up, this is very slick

Calling it right now, this game wins. Played through every level, excellent fish mechanics right here

the speed boost feels great, and I quite like the pixel artstyle!

just barely beat it first try, love he scaling intensity! The dash felt great, hitboxes are solid, and the aesthetics are nice, plus the soundtrack slaps

Genuinely delighted by settings. Everybody do yourself a favor and check it out

Man this was such a lovely vibe! I've never explored a map in a golf game before, very cool experience. Had a very special moment when I stopped hitting the ball for a moment and the whole world went dark and I could only see the stars... just magical! Fantastic job guys!

Came back to say I played over 100 games during the review period and this was the only one I gave 5 stars across the board. I absolutely love what you made and you should be proud of this one. Looking forward to seeing more of your stuff in the future!

The numerous shpoobos in the discord caught my eye and I had to see what all the fuss was about. After playing I can confidently say I can see what all the fuss is about!

This is the kind of visual jank I love. Great feeling of power and speed with the sprint and grab and the way objects explode when you destroy them is incredibly satisfying!

Really appreciate your kind words! Honestly I'm surprised too, I love games with unique control schemes but I can only think of a handful of twin stick racers. Glad you enjoyed our game, thanks for taking the time to play!

Super cute game, love the time speedup mechanic! It'd be cute to include a little sundial UI to show you where the sun is at night too. Fun platforming and solid gameplay, well done!

Love the progression of the music as you level up, and the variety of scaling enemies is satisfying as well. Those 4 headed geese are no joke!

What? Oh... What? oh. What?!

Great art style and the dash and big mode were super fun! Well done

Love the animations of the character and the way he turns into a meteor when dashing. Felt very powerful in my little box, really well done, this is a super cool game

Cute art style and great idea. I like how the objects spiral around you before being consumed

I love the juxtaposition between the slow methodical lugging of the spool and then bungie jumping off a cliff to fling myself to the next ledge! Really lovely art style and atmosphere, really well done!

Love the idea of punching to move around, would have been funny to lean into it harder and make your base movement slower but have the jab move you around more. Great concept though it only takes level 30 power to start flying and you can just move around the walls lol. I had a great time though, really well done!

I like the concept and watching the mech throw kicks was satisffying!

Love the art! The play on the theme is funny as well, really well done!

Cool movement tech. Could stand to be optimized a bit though. I like the art style, good job!

Wow the music was such a treat and the cutscenes had me dying! Really satisfying sound effects when you collide with various materials. WARNING VEGANS A FLY WAS KILLED IN THE MAKING OF THIS GAME. RIP

I don't play any rts games but the tutorial did a great job of walking me through the gameplay. Good job guys!

I'm a big fan of the art style, very unique gameplay. Good stuff!

Love the air control and combos! Game was a lot more fun after reading through the hints, some of the mechanics weren't clear at first. For example I had exploded via bird collision earlier, but when I launched off of one I assumed it was unintentional. I love the idea of turning obstacles into targets, and quite liked the speed and air you can accumulate. Really well done

Super silly, I'm a sucked for ragdolls. Great art style as well, though the sound design can get a bit annoying with the nonstop alarms. Really well done!

My goodness this is pretty. Some of the text in the intro sequence is a tad hard to read, but man this is a neat concept. Well done

This was quite funny, the premise of having to frantically switch controllers as the games leave you behind is hilarious. I was scrambling between everything and appreciated having all the controls pop up on screen each time. Well done!

Super cool mechanic with the teleport, made for a fun puzzle platformer! Would appreciate a recall scythe button and maybe a longer reach on the melee attack. Phenomenal job for a first game jam, really well done!

Cute game, though I think the eating mechanic was bugged (no pun intended). Sometimes my tongue would get stuck and I'd be softlocked. Otherwise the puzzles were solid and the art is great, love the little animations when he gets launched. Great work!

Really funny concept. I expected to go back to the kitchen between each fight, but I think it worked. Love the ragdoll when you ring enemies out, great job

This is what I imagine it feels like to do a death star run! The speed and maneuverability make this so badass, and the story and checkpoints make this feel like a proper game, really well done guy!

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I struggled with this. While the shooting feels great, the art is badass, and the platforming and speed are slick, combining the difficultly of the platforming and the shooting made this a challenge. I think checkpoints would alleviate some of the struggle without diminishing the gameplay. Would be fun to grind out and master, definitely feels powerful!

My hands got tired, really makes you feel like your an arm wrestling champ! Well done