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A jam submission

AquaTetraView game page

Bullet Hell Mermaids
Submitted by Taizen Chisou, GhostlyFeline (@AGhostlyFeline), Iasper — 1 minute, 1 second before the deadline
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AquaTetra's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#443.5293.529
Visuals#663.5883.588
Theme#763.0003.000

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

heeeeeeeeeecc ya. can never have too many fun bullet hells!

5s all around

Submitted(+1)

Cool game, I like how it allows you to continue playing even if you die. 

My feedback is that it can be a little too easy to miss coins especially those from a boss fight. I'll also admit I skipped straight over the main menu as that was far too cluttered and then only read I had like 2 other weapons that I didn't use.

I love the music, but the game just ended and cut to menu just as it was getting really good.

(+1)

Cute character, and well programmed! I feel like maybe it doesn't really follow the theme? But It's cute.

Developer(+1)

The neon tetra is a small fish that looks like it glows in the dark a bit. We adopted that idea and went for an ocean-based approach with bioluminescent fish but kept the neon city background as a more obvious link.

(+1)

Thanks for the clarification! Bumped my 'theme' rating up by an extra star.

Submitted(+1)

Cute Mermaids and nice visuals!

Submitted(+1)

I really liked the gameplay in general, the art was very harmonious, the music was well-fitted (especially in the part where the boss appears, it was really cool), and the combat modes were interesting with some caveats.

I didn't find much difference between the difficulties, I managed to get through them all easily, I also found it a little strange how some collisions work, by the fact that I can go through an enemy fire and have no collision with enemies.

As a suggestion I think the scream is too overwhelming to the point of taking a good part of the boss's life, and I also believe that his range is too high, as it spends some time without spawning enemies when I use it. 

And another thing would be where the attacks are created, as they appear a lot at once and a lot on top of them themselves, which ends up overshadowing one of the strengths of the game, which is art.

And lastly what I missed was an animation or maybe programming that would animate the attack, like a boing when the attack came out, for example, I found the jellyfish very hard when it releases the attack, I think that would improve.

But even so the game was a lot of fun, a point of making me play until the end.

Finally, these were the errors that occurred to me:

-Error when I pressed endgame when I died

-Error when I was in deep mode and I pressed C

And if you've read this far consider leaving your rating or feedback on my game too!

Submitted(+1)

Nice 2D shooter. Good luck with your development! =)

Submitted(+1)

A very good entry! Wish there was more! I love a good shmup! Art was astounding! Great work!! :D

Submitted(+1)

Very cute mermaid sprites, colors were really vibrant too :) I found the boss fight a bit too easy tho. Also the game crashed  sometimes. But was overall a fun game, good job :)

(2 edits) (+2)

Shame about the crashes, but lead to really fun moments with you guys digging through your code, would love to see a post jam version this fully fleshed out. really fun and solid shootem up! https://www.twitch.tv/videos/1064516191 @04:12:47

Submitted(+1)

Very fun game!

(+1)

Beautiful game! Nice character design, very appealing. Very good use of colors and patterns for the projectiles, making it easy to detect them. The soundtrack is top-notch!

The boss battle brings Touhou vibes. I liked it, good job!

Developer (1 edit) (+1)

Thank you! Glad to hear you enjoyed the music. You can also listen to it on SoundCloud!