Play game
AquaTetra's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #44 | 3.529 | 3.529 |
Visuals | #66 | 3.588 | 3.588 |
Theme | #76 | 3.000 | 3.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
heeeeeeeeeecc ya. can never have too many fun bullet hells!
5s all around
Cool game, I like how it allows you to continue playing even if you die.
My feedback is that it can be a little too easy to miss coins especially those from a boss fight. I'll also admit I skipped straight over the main menu as that was far too cluttered and then only read I had like 2 other weapons that I didn't use.
I love the music, but the game just ended and cut to menu just as it was getting really good.
Cute character, and well programmed! I feel like maybe it doesn't really follow the theme? But It's cute.
The neon tetra is a small fish that looks like it glows in the dark a bit. We adopted that idea and went for an ocean-based approach with bioluminescent fish but kept the neon city background as a more obvious link.
Thanks for the clarification! Bumped my 'theme' rating up by an extra star.
Cute Mermaids and nice visuals!
I really liked the gameplay in general, the art was very harmonious, the music was well-fitted (especially in the part where the boss appears, it was really cool), and the combat modes were interesting with some caveats.
I didn't find much difference between the difficulties, I managed to get through them all easily, I also found it a little strange how some collisions work, by the fact that I can go through an enemy fire and have no collision with enemies.
As a suggestion I think the scream is too overwhelming to the point of taking a good part of the boss's life, and I also believe that his range is too high, as it spends some time without spawning enemies when I use it.
And another thing would be where the attacks are created, as they appear a lot at once and a lot on top of them themselves, which ends up overshadowing one of the strengths of the game, which is art.
And lastly what I missed was an animation or maybe programming that would animate the attack, like a boing when the attack came out, for example, I found the jellyfish very hard when it releases the attack, I think that would improve.
But even so the game was a lot of fun, a point of making me play until the end.
Finally, these were the errors that occurred to me:
-Error when I pressed endgame when I died
-Error when I was in deep mode and I pressed C
And if you've read this far consider leaving your rating or feedback on my game too!
Nice 2D shooter. Good luck with your development! =)
A very good entry! Wish there was more! I love a good shmup! Art was astounding! Great work!! :D
Very cute mermaid sprites, colors were really vibrant too :) I found the boss fight a bit too easy tho. Also the game crashed sometimes. But was overall a fun game, good job :)
Shame about the crashes, but lead to really fun moments with you guys digging through your code, would love to see a post jam version this fully fleshed out. really fun and solid shootem up! https://www.twitch.tv/videos/1064516191 @04:12:47
Very fun game!
Beautiful game! Nice character design, very appealing. Very good use of colors and patterns for the projectiles, making it easy to detect them. The soundtrack is top-notch!
The boss battle brings Touhou vibes. I liked it, good job!
Thank you! Glad to hear you enjoyed the music. You can also listen to it on SoundCloud!